13 #ifndef _FBXSDK_SCENE_CONSTRAINT_HIK_TO_FBXCHARACTER_H_
14 #define _FBXSDK_SCENE_CONSTRAINT_HIK_TO_FBXCHARACTER_H_
48 return &
GetAt(lCounter);
58 if (!strcmp(
GetAt(lCounter).mHIKPropertyName, pHIKPropertyName))
60 return &
GetAt(lCounter);
FBX SDK environment definition.
const char * mHIKPropertyName
const size_t gHIK2FbxCharacterPropertyBridgeSize
static const FbxCharacterPropertyInfo & GetAt(int i)
static const FbxCharacterPropertyInfo * GetPropertyInfoFromFbxCharacterProperty(const char *pCharacterPropertyName)
const char * mFbxCharacterPropertyName
static const FbxCharacterPropertyInfo * GetPropertyInfoFromHIKProperty(const char *pHIKPropertyName)
FbxCharacter::EPropertyUnit mUnit
const FbxCharacterPropertyInfo gHIK2FbxCharacterPropertyBridge[]
const char * mFbxCharacterPropertyModeName