#include "RenderItemHandle.h"#include "MeshElementDescription.h"#include "MaterialRequiredStreams.h"Classes | |
| class | GenerateMeshRenderItemsContext |
| This class contains all information that will be passed to Mesh::GenerateRenderItems() or MNMesh::GenerateRenderItems() to update its display data. More... | |
Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::Graphics | |