#include "../Graphics/IRefObject.h"#include "../baseinterface.h"#include "IConsolidationKey.h"#include "ICustomRenderItem.h"#include "IConsolidationStrategy.h"#include "DrawContext.h"| Classes | |
| class | IConsolidationRenderItem | 
| This class defines a consolidation render item, which is used to improve rendering performance by batching similar render items together.  More... | |
| Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::Graphics | |
| Typedefs | |
| typedef RefPtr< IConsolidationRenderItem > | IConsolidationRenderItemPtr |