Graphics/IDisplayManager.h File Reference

IDisplayManager.h File Reference
#include "../ifnpub.h"
#include "../GetCOREInterface.h"
#include "DeviceCaps.h"

Classes

class  IDisplayManager
 A core interface for accessing properties of the graphics library introduced in 3ds Max 2012. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Graphics
 

Macros

#define INITROUS_DISPLAY_MANAGER_INTERFACE_ID   Interface_ID(0x71218f68, 0x52ab4a11)
 Interface ID of class IDisplayManager. More...
 

Functions

UtilExport MaxSDK::Graphics::IDisplayManagerGetIDisplayManager ()
 Helper function to access the IDisplayManager core interface. More...
 
bool IsRetainedModeEnabled ()
 Helper function to test whether the new viewport graphics system is running. More...
 
bool IsHardwareHitTesting (ViewExp *vpt)
 Helper function to test whether the new viewport graphics system is performing hardware hit testing. More...
 

Macro Definition Documentation

#define INITROUS_DISPLAY_MANAGER_INTERFACE_ID   Interface_ID(0x71218f68, 0x52ab4a11)

Interface ID of class IDisplayManager.