Graphics/TextureMaterialHandle.h File Reference

TextureMaterialHandle.h File Reference
#include "BaseMaterialHandle.h"
#include "TextureHandle.h"

Classes

class  TextureMaterialHandle
 This is material class to support material with texture. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Graphics