ViewExp13 Class Reference

ViewExp13 Class Referenceabstract

#include <maxapi.h>

Class Description

Extends ViewExp11.

The following code example shows how to get access to this interface:

ViewExp& vp = ip->GetViewExp(hWnd);
ViewExp13* vp13 = NULL;
if (vp.IsAlive())
vp13 = reinterpret_cast<ViewExp13*>(vp.Execute(ViewExp::kEXECUTE_GET_VIEWEXP_13));
+ Inheritance diagram for ViewExp13:

Public Member Functions

virtual ~ViewExp13 ()
 Destructor. More...
 
virtual BOOL GetSingleDefaultLight ()=0
 Get whether the viewport uses one default light, or two. More...
 
virtual void UpdateLabel ()=0
 Updates the viewport label, if the display mode has changed. More...
 
virtual float GetZoom ()=0
 Get the zoom value of the viewport. More...
 
virtual float GetHither ()=0
 Get the hither clipping value of the viewport. More...
 
virtual float GetYon ()=0
 Get the yon clipping value of the viewport. More...
 
virtual DeviceRect GetRegionDeviceRect ()=0
 Returns the viewport region rectangle as a DeviceRect. More...
 
virtual void SetRegionDeviceRect (DeviceRect r)=0
 Sets the viewport region rectangle as a DeviceRect. More...
 
virtual DeviceRect GetBlowupDeviceRect ()=0
 Returns the viewport blow-up rectangle as a DeviceRect. More...
 
virtual void SetBlowupDeviceRect (DeviceRect r)=0
 Sets the viewport blow-up rectangle as a DeviceRect. More...
 
virtual DeviceRect GetSelDeviceRect (TimeValue t)=0
 Returns the viewport bounding box of the current node selection, as a DeviceRect. More...
 
virtual void SetEdgedFaces (int md)=0
 Sets if drawing edges faces should be turned on in the viewport. More...
 
virtual int GetEdgedFaces (void)=0
 Gets if drawing edges faces is turned on in the viewport. More...
 
virtual bool QueryCursorSceneIntersection (float x, float y, Point3 &intersection)=0
 Query the world space intersection point under the specified cursor position. More...
 
- Public Member Functions inherited from ViewExp11
virtual ~ViewExp11 ()
 Destructor. More...
 
virtual BOOL IsDegrading ()=0
 Gets whether or not we are in the process of drawing the viewports in an degraded state. More...
 
- Public Member Functions inherited from ViewExp10
virtual ~ViewExp10 ()
 Destructor. More...
 
virtual BOOL SetFOV (float fov)=0
 Sets the Field of View for the viewport. More...
 
virtual float GetViewportFPS ()=0
 Gets the state of the active viewport current fps. More...
 
virtual float GetViewportClipScale ()=0
 Gets the state of the active viewport clip scale value. More...
 
virtual void SetViewportClipScale (float fScale)=0
 Sets the state of the active viewport clip scale value. More...
 
virtual void Pan (const Point2 &screenDelta)=0
 Pans the viewport. More...
 
virtual void Zoom (float zoomFactor)=0
 Zooms the viewport. More...
 
virtual void Rotate (const Quat &rotData, const Point3 &center=Point3::Origin)=0
 Rotates the viewport. More...
 
virtual void SetFocalDistance (float dist)=0
 Sets the focal distance of the viewport. More...
 
virtual bool UndoBegin ()=0
 Marks the start of recording viewport changes for undo. More...
 
virtual bool UndoAccept ()=0
 Marks the end of recording viewport changes for undo. More...
 
virtual void Invalidate (bool bForegroundOnly=false)=0
 Invalidates the viewport. More...
 
virtual bool IsValid () const =0
 Retrieves the validity state of the viewport foreground. More...
 
virtual float GetAdaptiveDegGoalFPS ()=0
 Gets Adaptive Deg. goal FPS. More...
 
virtual void SetAdaptiveDegGoalFPS (float fFPS)=0
 Sets Adaptive Deg. goal FPS. More...
 
virtual BOOL GetAdaptiveDegDisplayModeCurrent ()=0
 Gets the state of the display mode current display option. More...
 
virtual void SetAdaptiveDegDisplayModeCurrent (BOOL bMode)=0
 Sets the display mode to the current display. More...
 
virtual BOOL GetAdaptiveDegDisplayModeFastShaded ()=0
 Gets the state of the display mode Fast Shaded display option. More...
 
virtual void SetAdaptiveDegDisplayModeFastShaded (BOOL bMode)=0
 Sets the state of the display mode Fast Shaded display option. More...
 
virtual BOOL GetAdaptiveDegDisplayModeWire ()=0
 Gets the state of the display mode Wireframe display option. More...
 
virtual void SetAdaptiveDegDisplayModeWire (BOOL bMode)=0
 Sets the state of the display mode Wireframe display option. More...
 
virtual BOOL GetAdaptiveDegDisplayModeBox ()=0
 Gets the state of the display mode BoundingBox display option. More...
 
virtual void SetAdaptiveDegDisplayModeBox (BOOL bMode)=0
 Sets the state of the display mode BoundingBox display option. More...
 
virtual BOOL GetAdaptiveDegDisplayModePoint ()=0
 Gets the state of the display mode Point display option. More...
 
virtual void SetAdaptiveDegDisplayModePoint (BOOL bMode)=0
 Sets the state of the display mode Point display option. More...
 
virtual BOOL GetAdaptiveDegDisplayModeHide ()=0
 Gets the state of the display mode Hide display option. More...
 
virtual void SetAdaptiveDegDisplayModeHide (BOOL bMode)=0
 Sets the state of the display mode Hide display option. More...
 
virtual BOOL GetAdaptiveDegDrawBackface ()=0
 Gets the state of the Draw Backface option. More...
 
virtual void SetAdaptiveDegDrawBackface (BOOL bDraw)=0
 Sets the state of the Draw Backface option. More...
 
virtual BOOL GetAdaptiveDegNeverDegradeSelected ()=0
 Gets the state of the Never Degrade Selected option. More...
 
virtual void SetAdaptiveDegNeverDegradeSelected (BOOL bNeverDegrade)=0
 Sets the state of the Never Degrade Selected option. More...
 
virtual BOOL GetAdaptiveDegDegradeLight ()=0
 Gets the state of the Degrade to Default Light option. More...
 
virtual void SetAdaptiveDegDegradeLight (BOOL bDegradeLight)=0
 Sets the state of the Degrade to Default Light option. More...
 
virtual BOOL GetAdaptiveDegNeverRedrawAfterDegrade ()=0
 Gets the state of the Never Redraw After Degrade option. More...
 
virtual void SetAdaptiveDegNeverRedrawAfterDegrade (BOOL bNeverRedraw)=0
 Sets the state of the Never Redraw After Degrade option. More...
 
virtual float GetAdaptiveDegCameraDistancePriority ()=0
 Gets the state of the Distance From Camera Priority option. More...
 
virtual void SetAdaptiveDegCameraDistancePriority (float fPriority)=0
 Sets the state of the Distance From Camera Priority option. More...
 
virtual float GetAdaptiveDegScreenSizePriority ()=0
 Gets the state of the Screen Size Priority option. More...
 
virtual void SetAdaptiveDegScreenSizePriority (float fPriority)=0
 Sets the state of the Screen Size Priority option. More...
 
virtual int GetAdaptiveDegMinSize ()=0
 Gets the state of the Minimum Draw Size option. More...
 
virtual void SetAdaptiveDegMinSize (int iMinSize)=0
 Sets the state of the Minimum Draw Size option. More...
 
- Public Member Functions inherited from ViewExp
virtual int GetViewID ()=0
 Return the unique ID of the viewport represented by the ViewExp. More...
 
virtual ViewExpToPointer ()=0
 
virtual bool IsAlive ()=0
 
virtual Point2 MapViewToScreen (const Point3 &p)=0
 
virtual float GetFPS ()=0
 Get the FPS from the active viewport. More...
 
virtual void SetSolidBackgroundColorMode (bool bSolidColor)=0
 Set the viewport background color mode as solid color mode or gradient color mode. More...
 
virtual bool IsSolidBackgroundColorMode ()=0
 Get the current viewport background color mode. More...
 
virtual void ResetBackgroundColorMode ()=0
 Reset viewport background color mode. More...
 
virtual void InvalidateRect (const Rect &rect)=0
 
virtual INT_PTR Execute (int cmd, ULONG_PTR arg1=0, ULONG_PTR arg2=0, ULONG_PTR arg3=0)
 
virtual Point3 GetPointOnCP (const IPoint2 &ps)=0
 
virtual float GetCPDisp (const Point3 base, const Point3 &dir, const IPoint2 &sp1, const IPoint2 &sp2, BOOL snap=FALSE)=0
 
virtual Point3 MapScreenToView (IPoint2 &sp, float depth)=0
 
virtual void MapScreenToWorldRay (float sx, float sy, Ray &ray)=0
 
virtual BOOL SetAffineTM (const Matrix3 &m)=0
 
virtual void GetAffineTM (Matrix3 &tm)=0
 
virtual float GetScreenScaleFactor (const Point3 worldPoint)=0
 
virtual float GetVPWorldWidth (const Point3 wPoint)=0
 
virtual Point3 MapCPToWorld (const Point3 cpPoint)=0
 
virtual float NonScalingObjectSize ()=0
 
virtual Point3 SnapPoint (const IPoint2 &in, IPoint2 &out, Matrix3 *plane2d=NULL, DWORD flags=0)=0
 
virtual void SnapPreview (const IPoint2 &in, IPoint2 &out, Matrix3 *plane2d=NULL, DWORD flags=0)=0
 
virtual void GetGridDims (float *MinX, float *MaxX, float *MinY, float *MaxY)=0
 
virtual float SnapLength (float in)=0
 
virtual GraphicsWindowgetGW ()=0
 
virtual int IsWire ()=0
 
virtual Rect GetDammageRect ()=0
 
virtual void GetConstructionTM (Matrix3 &tm)=0
 
virtual void SetGridSize (float size)=0
 
virtual float GetGridSize ()=0
 
virtual BOOL IsGridVisible ()=0
 
virtual void SetGridVisibility (BOOL bVisible)=0
 
virtual int GetGridType ()=0
 
virtual BOOL setBkgImageDsp (BOOL onOff)=0
 
virtual int getBkgImageDsp (void)=0
 
virtual void setSFDisplay (int onOff)=0
 
virtual int getSFDisplay (void)=0
 
virtual HWND GetHWnd ()=0
 
virtual BOOL IsActive ()=0
 
virtual BOOL IsEnabled ()=0
 
virtual int GetViewType ()=0
 
virtual BOOL IsPerspView ()=0
 
virtual BOOL IsCanvasNavigationMode ()=0
 
virtual float GetFOV ()=0
 
virtual float GetFocalDist ()=0
 
virtual void SetFocalDist (float fd)=0
 
virtual INodeGetViewCamera ()=0
 
virtual void SetViewCamera (INode *camNode)=0
 
virtual void SetViewUser (BOOL persp)=0
 
virtual INodeGetViewSpot ()=0
 
virtual void SetViewSpot (INode *spotNode)=0
 
virtual void ClearHitList ()=0
 
virtual INodeGetClosestHit ()=0
 
virtual INodeGetHit (int i)=0
 
virtual int HitCount ()=0
 
virtual void LogHit (INode *nr, ModContext *mc, DWORD dist, ulong info, HitData *hitdata=NULL)=0
 This method records a sub-object level hit record with the system using the specified parameters. More...
 
virtual HitLogGetSubObjHitList ()=0
 
virtual void ClearSubObjHitList ()=0
 
virtual int NumSubObjHits ()=0
 
virtual void CtrlLogHit (INode *nr, DWORD dist, ulong info, DWORD infoExtra)=0
 
virtual CtrlHitLogGetCtrlHitList ()=0
 
virtual void ClearCtrlHitList ()=0
 
virtual void TrackImplicitGrid (IPoint2 m, Matrix3 *mat=NULL, ULONG hitTestFlags=0)=0
 
virtual void CommitImplicitGrid (IPoint2 m, int mouseflags, Matrix3 *mat=NULL)=0
 
virtual void ReleaseImplicitGrid ()=0
 
- Public Member Functions inherited from InterfaceServer
virtual UtilExport ~InterfaceServer ()
 Destructor. More...
 
virtual UtilExport BaseInterfaceGetInterface (Interface_ID id)
 

Additional Inherited Members

- Public Types inherited from ViewExp
enum  { kEXECUTE_GET_VIEWEXP_10 = 0, kEXECUTE_GET_VIEWPORT_ID = 1, kEXECUTE_GET_VIEWEXP_11 = 2, kEXECUTE_GET_VIEWEXP_13 = 3 }
 
- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary. More...
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary. More...
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
 

Constructor & Destructor Documentation

virtual ~ViewExp13 ( )
inlinevirtual

Destructor.

1662 { }

Member Function Documentation

virtual BOOL GetSingleDefaultLight ( )
pure virtual

Get whether the viewport uses one default light, or two.

Returns TRUE if the viewport uses one default light, FALSE if two.

virtual void UpdateLabel ( )
pure virtual

Updates the viewport label, if the display mode has changed.

May be needed when displaying a camera view, and the camera name is changed. Primarily for internal use.

virtual float GetZoom ( )
pure virtual

Get the zoom value of the viewport.

Gets the zoom value of the viewport.

virtual float GetHither ( )
pure virtual

Get the hither clipping value of the viewport.

Get the hither clipping value of the viewport.

virtual float GetYon ( )
pure virtual

Get the yon clipping value of the viewport.

Get the yon clipping value of the viewport.

virtual DeviceRect GetRegionDeviceRect ( )
pure virtual

Returns the viewport region rectangle as a DeviceRect.

Gets the viewport region rectangle, similar to Interface7::GetRegionRect(), but with coordinates in the range [0..1] instead of in pixels.

virtual void SetRegionDeviceRect ( DeviceRect  r)
pure virtual

Sets the viewport region rectangle as a DeviceRect.

Sets the viewport region rectangle, similar to Interface7::SetRegionRect(), but with coordinates in the range [0..1] instead of in pixels.

virtual DeviceRect GetBlowupDeviceRect ( )
pure virtual

Returns the viewport blow-up rectangle as a DeviceRect.

Gets the viewport blow-up rectangle, similar to Interface7::GetBlowupRect(), but with coordinates in the range [0..1] instead of in pixels.

virtual void SetBlowupDeviceRect ( DeviceRect  r)
pure virtual

Sets the viewport blow-up rectangle as a DeviceRect.

Sets the viewport blow-up rectangle, similar to Interface7::SetBlowupRect(), but with coordinates in the range [0..1] instead of in pixels.

virtual DeviceRect GetSelDeviceRect ( TimeValue  t)
pure virtual

Returns the viewport bounding box of the current node selection, as a DeviceRect.

Gets the viewport bounding box rectangle of the selection, at the given slider time, with coordinates in the range [0..1] instead of in pixels .

virtual void SetEdgedFaces ( int  md)
pure virtual

Sets if drawing edges faces should be turned on in the viewport.

A non-zero input value turns it on, 0 turns it off.

virtual int GetEdgedFaces ( void  )
pure virtual

Gets if drawing edges faces is turned on in the viewport.

Returns non-zero if edged faces is on.

virtual bool QueryCursorSceneIntersection ( float  x,
float  y,
Point3 intersection 
)
pure virtual

Query the world space intersection point under the specified cursor position.

Returns true if the cursor hit any scene object, otherwise return false.