43 #include <kaydaradef.h> 48 #define FBSDK_DLL K_DLLIMPORT 54 #ifdef FBSDKUseNamespace 75 FBNote(
const char *pName, HIObject pObject = NULL );
77 IQuery_Declare(K_IMPLEMENTATION);
115 FBNote* operator[](
int pIndex);
120 #ifdef FBSDKUseNamespace #define __FBClassDeclare(Name, Parent)
For internal use only.
#define FB_DEFINE_LIST(DllTag, Type)
Define a component list.
PropertyList: Concrete class for PropertyList of component
FB_DEFINE_COMPONENT(K_DLLIMPORT, AnimationNode)
Animation node class.
FBPropertyString StaticComment
Read Write Property: Comment associated to this note.
Contains definitions for devices, boxes and models.
#define __FB_FORWARD(ClassName)
Forwarding of class and typedef declaration.
#define FBSDKNamespace
FBSDKNamespace define.
Property class: const char * (String).
A box is a fundamental building block in the application architecture.
MotionBuilder SDK base class.
#define FBSDK_DLL
Be sure that FBSDK_DLL is defined only once...