|
| | FBAssetFile (str pName) |
| | Constructor. More...
|
| |
| bool | FBCreate () |
| | Open Reality Creation function. More...
|
| |
| str | GetCheckedOutBy () |
| | Returns the name of the user who currently has this file checked out. More...
|
| |
| bool | IsCheckedOut () |
| | Returns a boolean value indicating if this file is checked out by any user. More...
|
| |
| bool | IsCheckedOutByMe () |
| | Returns a boolean value indicating if this file is checked out by the current user. More...
|
| |
| | FBAssetItem (str pName) |
| | Constructor. More...
|
| |
| bool | CheckIn (str pComment="", bool pKeepCheckedOut=False, bool pSilent=False) |
| | Checks in this item and all its children (if this is a folder item). More...
|
| |
| bool | CheckOut (str pComment="", bool pDontGetLocal=False, bool pSilent=False) |
| | Checks out this item and it's childs (if this is a folder item) and makes them writeable on the local disk. More...
|
| |
| bool | GetLatest (bool pReplaceCheckedOut=False, bool pSilent=False) |
| | Obtain the latest version of the item from the server. More...
|
| |
| str | GetLocalPath () |
| | Get the path to this item on the local hard disk. More...
|
| |
| str | GetName () |
| | Get the name of this item (file name or folder name). More...
|
| |
| FBAssetFolder | GetParent () |
| | Get the parent folder of this item. More...
|
| |
| str | GetServerPath () |
| | Get the path to this item on the database. More...
|
| |
| | ShowHistory () |
| | Display a dialog with this item history. More...
|
| |
| | ShowProperties () |
| | Display a dialog showing the properties of this item. More...
|
| |
| bool | UndoCheckOut (bool pReplaceLocalFile=True, bool pSilent=False) |
| | Cancel the last check out operation. More...
|
| |
| | FBComponent () |
| | Constructor. More...
|
| |
| str | ClassName () |
| | Get the class name. More...
|
| |
| | DisableObjectFlags (FBObjectFlag pFlags) |
| | Disable a specific Object Flags. More...
|
| |
| | EnableObjectFlags (FBObjectFlag pFlags) |
| | Enable a specific Object Flags. More...
|
| |
| bool | FBCreate () |
| | Open Reality Creation function. More...
|
| |
| | FBDelete () |
| | Open Reality deletion function. More...
|
| |
| | FBDestroy () |
| | Open Reality destruction function. More...
|
| |
| FBObjectFlag | GetObjectFlags () |
| | Get all Object Flags (concatenated). More...
|
| |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| | Check to see if an object status is enabled. More...
|
| |
| FBFileReference | GetOwnerFileReference (p0) |
| | Get the owner FileReference object. More...
|
| |
| | HardSelect () |
| | HardSelect. More...
|
| |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| | Check whether a specific object flag is enabled. More...
|
| |
| bool | Is (int pTypeId) |
| | Returns true if object is of type TypeId. More...
|
| |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| | ProcessNamespaceHierarchy. More...
|
| |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| | ProcessObjectNamespace. More...
|
| |
| int | PropertyAdd (FBProperty pProperty) |
| | Add a property to the component's property manager. More...
|
| |
| bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
| | Add a reference property to the component's property manager. More...
|
| |
| FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
| | Create user or dynamic property. More...
|
| |
| | PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) |
| | Get list of properties which have been modified since last loading. More...
|
| |
| | PropertyRemove (FBProperty pProperty) |
| | Remove a Property from the component's Property manager. More...
|
| |
| | SetObjectFlags (FBObjectFlag pFlags) |
| | SetObjectFlags. More...
|
| |
| | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| | Enable/Disable a specific Object Status. More...
|
| |
Class representing a file stored in a version control database.