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| | FBReferenceTime () |
| | Constructor. More...
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| int | Add (str pName) |
| | Add a reference time to list. More...
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| str | GetReferenceTimeName (int pID) |
| | Get the name of a time reference. More...
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| FBTime | GetTime (int pID, FBTime pSystem) |
| | Get a reference time. More...
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| | GetUniqueIDList (FBArrayTemplate< int > pIDArray) |
| | Get list of currently available IDs. More...
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| | Remove (int pID) |
| | Remove a reference time from the list. More...
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| | SetTime (int pID, FBTime pReferenceTime, FBTime pSystem) |
| | Set a reference time. More...
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| |
| | FBComponent () |
| | Constructor. More...
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| str | ClassName () |
| | Get the class name. More...
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| | DisableObjectFlags (FBObjectFlag pFlags) |
| | Disable a specific Object Flags. More...
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| | EnableObjectFlags (FBObjectFlag pFlags) |
| | Enable a specific Object Flags. More...
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| bool | FBCreate () |
| | Open Reality Creation function. More...
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| | FBDelete () |
| | Open Reality deletion function. More...
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| |
| | FBDestroy () |
| | Open Reality destruction function. More...
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| FBObjectFlag | GetObjectFlags () |
| | Get all Object Flags (concatenated). More...
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| bool | GetObjectStatus (FBObjectStatus pStatus) |
| | Check to see if an object status is enabled. More...
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| FBFileReference | GetOwnerFileReference (p0) |
| | Get the owner FileReference object. More...
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| | HardSelect () |
| | HardSelect. More...
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| bool | HasObjectFlags (FBObjectFlag pFlags) |
| | Check whether a specific object flag is enabled. More...
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| bool | Is (int pTypeId) |
| | Returns true if object is of type TypeId. More...
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| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| | ProcessNamespaceHierarchy. More...
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| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| | ProcessObjectNamespace. More...
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| int | PropertyAdd (FBProperty pProperty) |
| | Add a property to the component's property manager. More...
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| bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
| | Add a reference property to the component's property manager. More...
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| FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
| | Create user or dynamic property. More...
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| | PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) |
| | Get list of properties which have been modified since last loading. More...
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| | PropertyRemove (FBProperty pProperty) |
| | Remove a Property from the component's Property manager. More...
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| | SetObjectFlags (FBObjectFlag pFlags) |
| | SetObjectFlags. More...
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| | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| | Enable/Disable a specific Object Status. More...
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Reference time class.
Interface for the reference time used by MotionBuilder The reference time are identified using unique ID. A unique ID is given when a reference time is added to the system with Add(). Instead of using a linear array to store the reference time, a map is used to link an ID to a reference time. The available IDs can be queried using GetUniqueIDList().