#include "Types.h"#include "GraphicsExport.h"#include "../MaxHeap.h"#include "../maxtypes.h"#include "RenderNodeHandle.h"| Classes | |
| class | UpdateNodeContext | 
| This class contains node dependent information for calling IObjectDisplay2::UpdatePerNodeItems(), and IObjectDisplay2::UpdatePerViewItems()  More... | |
| class | AutoRestoreRenderNodeMaterial | 
| This is a utility class for assigning customized solid material to the solid mesh render item of a render node when generating render items from IMeshDisplay2::GetRenderItems() during the execution of BaseObject::UpdatePerNodeItems()  More... | |
| Namespaces | |
| MaxSDK | |
| MaxSDK::Graphics | |