maxtypes.h File Reference
         
    
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| struct | Color24 | 
|  | 8 bits for each of the Red, Green and Blue components.  More... 
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| struct | Color48 | 
|  | 16 bits for each of the Red, Green and Blue components.  More... 
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| struct | Color64 | 
|  | 16 bits for each of the Red, Green, Blue, and Alpha components.  More... 
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| struct | BMM_Color_24 | 
|  | 24 bit color: 8 bits each for Red, Green, and Blue.  More... 
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| struct | BMM_Color_32 | 
|  | 32 bit color: 8 bits each for Red, Green, Blue, and Alpha.  More... 
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| struct | BMM_Color_48 | 
|  | 48 bit color: 16 bits each for Red, Green, and Blue.  More... 
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| struct | BMM_Color_64 | 
|  | 64 bit color: 16 bits each for Red, Green, Blue, and Alpha.  More... 
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| struct | BMM_Color_fl | 
|  | High Dynamic Range bitmaps make use of this class to store color information using floating point values.  More... 
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| class | Class_ID | 
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| class | Interface_ID | 
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          | #define TIME_TICKSPERSEC   4800 | 
      
 
Number of ticks in a second. 
 
 
Converts from ticks to seconds. 
 
 
Converts from seconds to ticks. 
 
 
Converts a number of seconds plus a number of ticks to a TimeValue. 
 
 
Converts a TimeValue to a number of seconds plus a number of ticks. 
 
 
      
        
          | #define TIME_PosInfinity   TimeValue(0x7fffffff) | 
      
 
Returns a time value that represents positive infinity. 
 
 
      
        
          | #define TIME_NegInfinity   TimeValue(0x80000000) | 
      
 
Returns a time value that represents negative infinity. 
 
 
      
        
          | typedef unsigned long ulong | 
      
 
 
      
        
          | typedef unsigned char uchar | 
      
 
 
      
        
          | typedef unsigned short UWORD | 
      
 
 
      
        
          | typedef unsigned short MtlID | 
      
 
 
| Enumerator | 
|---|
| NEW_CHUNK |  | 
| CONTAINER_CHUNK |  | 
| DATA_CHUNK |  | 
Definition: maxtypes.h:292
Definition: maxtypes.h:291
Definition: maxtypes.h:290
 
 
 
File IO concerns a render preset file (.rps). 
Definition: maxtypes.h:305
File IO concerns a material library file (.mat). 
Definition: maxtypes.h:302
File IO concerns a scene file (.max, .viz). 
Definition: maxtypes.h:299