| MaxPlus Python API Reference
    | 
 Inheritance diagram for Mesh:
 Inheritance diagram for Mesh:| Public Member Functions | |
| def | AffectRegionFunction (*args) | 
| def | AngleBetweenFaces (self, *args) | 
| def | ApplyUVWMap (self, *args) | 
| def | AutoSmooth (self, *args) | 
| def | AverageSelVertCenter (self) | 
| def | AverageSelVertNormal (self) | 
| def | BaryCoords (self, *args) | 
| def | BreakVerts (self, *args) | 
| def | BuildBoundingBox (self) | 
| def | BuildNormals (self) | 
| def | BuildVisEdgeList (self) | 
| def | CheckNormals (self, *args) | 
| def | ClearDispFlag (self, *args) | 
| def | ClearFlag (self, *args) | 
| def | ClearSpecifiedNormals (self) | 
| def | ClearVChannel (self, *args) | 
| def | ClearVertexWeights (self) | 
| def | ClearVSelectionWeights (self) | 
| def | CloneFaces (self, *args) | 
| def | CombineMeshes (*args) | 
| def | CopyBasics (self, *args) | 
| def | DeepCopy (self, *args) | 
| def | DeleteFaceSet (self, *args) | 
| def | DeleteFlaggedFaces (self) | 
| def | DeleteIsoVerts (self) | 
| def | DeleteSelected (self) | 
| def | DeleteVertSet (self, *args) | 
| def | DeselectHiddenEdges (self) | 
| def | DeselectHiddenFaces (self) | 
| def | DisplayAllEdges (self, *args) | 
| def | DisplayNormals (self, *args) | 
| def | DivideEdge (self, *args) | 
| def | DivideFace (self, *args) | 
| def | DoesFaceExist (self, *args) | 
| def | EdgeTessellate (self, *args) | 
| def | ElementFromFace (self, *args) | 
| def | EnableEdgeList (self, *args) | 
| def | ExtrudeFaces (self, *args) | 
| def | FaceCenter (self, *args) | 
| def | FaceCenterTessellate (self, ignoreSel=True) | 
| def | FaceNormal (self, *args) | 
| def | FaceSel (self) | 
| def | FindOpenEdges (self, *args) | 
| def | FindVertsUsedOnlyByFaces (self, *args) | 
| def | FitMaterialToMeshIDs (self, *args) | 
| def | FitMeshIDsToMaterial (self, *args) | 
| def | FlipNormal (self, *args) | 
| def | FreeAll (self) | 
| def | FreeChannels (self, *args) | 
| def | FreeVChannel (self, *args) | 
| def | FreeVertexWeights (self) | 
| def | FreeVSelectionWeights (self) | 
| def | GetAlphaMap (self) | 
| def | GetBoundingBox (self, *args) | 
| def | GetColorPerVertexMap (self) | 
| def | GetCustomMap (self, *args) | 
| def | GetDefaultMap (self) | 
| def | GetDispFlag (self, *args) | 
| def | GetDispFlags (self) | 
| def | GetDisplayBackFaceVertices () | 
| def | GetEdgeSel (self) | 
| def | GetFace (self, *args) | 
| def | GetFaceCenter (self, *args) | 
| def | GetFaceEdgeVis (self, *args) | 
| def | GetFaceMatID (self, *args) | 
| def | GetFaceNormal (self, *args) | 
| def | GetFaceNormalFloat (self, *args) | 
| def | GetFaceSel (self) | 
| def | GetFaceSmoothGroup (self, *args) | 
| def | GetFaceVertex (self, *args) | 
| def | GetFaceVertexIndex (self, *args) | 
| def | GetFaceVertices (self, *args) | 
| def | GetFlag (self, *args) | 
| def | GetHandleBoxType () | 
| def | GetIsoMapVerts (self, *args) | 
| def | GetIsoVerts (self) | 
| def | GetMapChannelID (*args) | 
| def | GetMapChannelNum (*args) | 
| def | GetMtlIndex (self) | 
| def | GetNormalCount (self) | 
| def | GetNormalsBuilt (self) | 
| def | GetNumCustomMaps (self) | 
| def | GetNumFaces (self) | 
| def | GetNumTVerts (self) | 
| def | GetNumVertices (self) | 
| def | GetRenderedVertexNormal (self, *args) | 
| def | GetSelLevel (self) | 
| def | GetShadingMap (self) | 
| def | GetSmoothFlags (self) | 
| def | GetTVert (self, *args) | 
| def | GetTVFace (self, *args) | 
| def | GetUseVertexDots () | 
| def | GetUseVisEdge () | 
| def | GetVChannel (self, *args) | 
| def | GetVertex (self, *args) | 
| def | GetVertexDotType () | 
| def | GetVertexFlag (self, *args) | 
| def | GetVertexFloat (self, *args) | 
| def | GetVertexWeights (self, *args) | 
| def | GetVertHide (self) | 
| def | GetVertSel (self) | 
| def | GetVSelectionWeights (self, *args) | 
| def | HasTVFaces (self) | 
| def | HasVChannel (self, *args) | 
| def | HasVertexWeights (self) | 
| def | HasVSelectionWeights (self) | 
| def | HiddenFacesToVerts (self, *args) | 
| def | IndentSelFaces (self, *args) | 
| def | Init (self) | 
| def | IntersectRay (self, *args) | 
| def | InvalidateEdgeList (self) | 
| def | InvalidateGeomCache (self) | 
| def | InvalidateTopologyCache (self) | 
| def | InvalidateVertexCache (self, *args) | 
| def | IsFaceCacheInvalid (self, *args) | 
| def | MakeMapPlanar (self, *args) | 
| def | NewAndCopyChannels (self, *args) | 
| def | Optimize (self, *args) | 
| def | PolyFromFace (self, *args) | 
| def | ReduceDisplayCaches (self) | 
| def | RemoveDegenerateFaces (self) | 
| def | RemoveIllegalFaces (self) | 
| def | SetDispFlag (self, *args) | 
| def | SetDisplayBackFaceVertices (*args) | 
| def | SetEdgeSel (self, *args) | 
| def | SetFaceEdgeVis (self, *args) | 
| def | SetFaceMatID (self, *args) | 
| def | SetFaceNormal (self, *args) | 
| def | SetFaceSel (self, *args) | 
| def | SetFaceSmoothGroup (self, *args) | 
| def | SetFaceVertexIndexes (self, *args) | 
| def | SetFlag (self, *args) | 
| def | SetHandleBoxType (*args) | 
| def | SetNormal (self, *args) | 
| def | SetNumFaces (self, *args) | 
| def | SetNumVerts (self, *args) | 
| def | SetSelLevel (self, *args) | 
| def | SetSmoothFlags (self, *args) | 
| def | SetStaticMesh (self, *args) | 
| def | SetTVert (self, *args) | 
| def | SetUseVertexDots (*args) | 
| def | SetUseVisEdge (*args) | 
| def | SetVChannel (self, *args) | 
| def | SetVert (self, *args) | 
| def | SetVertexDotType (*args) | 
| def | SetVertexFlag (self, *args) | 
| def | SetVertexWeights (self, *args) | 
| def | SetVertSel (self, *args) | 
| def | SetVSelectionWeights (self, *args) | 
| def | ShallowCopy (self, *args) | 
| def | SliceMesh (*args) | 
| def | SubObjectHitTest (self, *args) | 
| def | SupportVChannel (self, *args) | 
| def | SupportVertexWeights (self) | 
| def | SupportVSelectionWeights (self) | 
| def | TurnEdge (self, *args) | 
| def | UnifyNormals (self, *args) | 
| def | VertexDataType (*args) | 
| def | VertexTempSel (self) | 
| def | VertSel (self) | 
| def | WeldCollinear (self, *args) | 
| def | ZeroTopologyCache (self) | 
|  Public Member Functions inherited from BaseInterfaceServer | |
| def | GetInterfaceAt (self, *args) | 
| def | GetNumInterfaces (self) | 
|  Public Member Functions inherited from InterfaceServer | |
| def | GetInterface (self, *args) | 
|  Public Member Functions inherited from Wrapper | |
| def | GetUnwrappedPtr (self) | 
| Static Public Attributes | |
| AffectRegionFunction = staticmethod(AffectRegionFunction) | |
| AlphaMap = _swig_property(GetDefaultMap) | |
| ColorPerVertexMap = _swig_property(GetColorPerVertexMap) | |
| CombineMeshes = staticmethod(CombineMeshes) | |
| CustomMaps = _swig_property(lambda self: (self.GetCustomMap(i) for i in xrange(self.GetNumCustomMaps()))) | |
| DefaultMap = _swig_property(GetDefaultMap) | |
| FaceCenters = _swig_property(lambda self: (self.GetFaceCenter(i) for i in xrange(self.GetNumFaces()))) | |
| FaceNormals = _swig_property(lambda self: (self.GetFaceNormal(i) for i in xrange(self.GetNumFaces()))) | |
| Faces = _swig_property(lambda self: (self.GetFace(i) for i in xrange(self.GetNumFaces()))) | |
| FaceVertices = _swig_property(lambda self: (self.GetFaceVertices(i) for i in xrange(self.GetNumFaces()))) | |
| GetDisplayBackFaceVertices = staticmethod(GetDisplayBackFaceVertices) | |
| GetHandleBoxType = staticmethod(GetHandleBoxType) | |
| GetMapChannelID = staticmethod(GetMapChannelID) | |
| GetMapChannelNum = staticmethod(GetMapChannelNum) | |
| GetUseVertexDots = staticmethod(GetUseVertexDots) | |
| GetUseVisEdge = staticmethod(GetUseVisEdge) | |
| GetVertexDotType = staticmethod(GetVertexDotType) | |
| NumCustomMaps = _swig_property(GetNumCustomMaps) | |
| NumFaces = _swig_property(GetNumFaces) | |
| NumVertices = _swig_property(GetNumVertices) | |
| SetDisplayBackFaceVertices = staticmethod(SetDisplayBackFaceVertices) | |
| SetHandleBoxType = staticmethod(SetHandleBoxType) | |
| SetUseVertexDots = staticmethod(SetUseVertexDots) | |
| SetUseVisEdge = staticmethod(SetUseVisEdge) | |
| SetVertexDotType = staticmethod(SetVertexDotType) | |
| ShadingMap = _swig_property(GetShadingMap) | |
| SliceMesh = staticmethod(SliceMesh) | |
| SmoothFlags = _swig_property(GetSmoothFlags, SetSmoothFlags) | |
| thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') | |
| VertexDataType = staticmethod(VertexDataType) | |
| Vertices = _swig_property(lambda self: (self.GetVertex(i) for i in xrange(self.GetNumVertices()))) | |
|  Static Public Attributes inherited from BaseInterfaceServer | |
| Interfaces = _swig_property(lambda self: (self.GetInterfaceAt(i) for i in xrange(self.GetNumInterfaces()))) | |
| NumInterfaces = _swig_property(GetNumInterfaces) | |
| thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') | |
|  Static Public Attributes inherited from InterfaceServer | |
| thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') | |
|  Static Public Attributes inherited from Wrapper | |
| thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') | |
A triangular mesh.
| def AffectRegionFunction | ( | * | args | ) | 
AffectRegionFunction(float dist, float falloff, float pinch, float bubble) -> float
| def AngleBetweenFaces | ( | self, | |
| * | args | ||
| ) | 
AngleBetweenFaces(Mesh self, DWORD f0, DWORD f1) -> float
| def ApplyUVWMap | ( | self, | |
| * | args | ||
| ) | 
ApplyUVWMap(Mesh self, int type, float utile, float vtile, float wtile, int uflip, int vflip, int wflip, 
    int cap, Matrix3 tm, int channel=1)
ApplyUVWMap(Mesh self, int type, float utile, float vtile, float wtile, int uflip, int vflip, int wflip, 
    int cap, Matrix3 tm)
 
| def AutoSmooth | ( | self, | |
| * | args | ||
| ) | 
AutoSmooth(Mesh self, float angle, bool useSel, bool preventIndirectSmoothing=True) AutoSmooth(Mesh self, float angle, bool useSel)
| def AverageSelVertCenter | ( | self | ) | 
AverageSelVertCenter(Mesh self) -> Point3
| def AverageSelVertNormal | ( | self | ) | 
AverageSelVertNormal(Mesh self) -> Point3
| def BaryCoords | ( | self, | |
| * | args | ||
| ) | 
BaryCoords(Mesh self, DWORD face, Point3 p) -> Point3
| def BreakVerts | ( | self, | |
| * | args | ||
| ) | 
BreakVerts(Mesh self, BitArray set)
| def BuildBoundingBox | ( | self | ) | 
BuildBoundingBox(Mesh self)
| def BuildNormals | ( | self | ) | 
BuildNormals(Mesh self)
| def BuildVisEdgeList | ( | self | ) | 
BuildVisEdgeList(Mesh self)
| def CheckNormals | ( | self, | |
| * | args | ||
| ) | 
CheckNormals(Mesh self, bool illum)
| def ClearDispFlag | ( | self, | |
| * | args | ||
| ) | 
ClearDispFlag(Mesh self, DWORD f)
| def ClearFlag | ( | self, | |
| * | args | ||
| ) | 
ClearFlag(Mesh self, DWORD f)
| def ClearSpecifiedNormals | ( | self | ) | 
ClearSpecifiedNormals(Mesh self)
| def ClearVChannel | ( | self, | |
| * | args | ||
| ) | 
ClearVChannel(Mesh self, int chan)
| def ClearVertexWeights | ( | self | ) | 
ClearVertexWeights(Mesh self)
| def ClearVSelectionWeights | ( | self | ) | 
ClearVSelectionWeights(Mesh self)
| def CloneFaces | ( | self, | |
| * | args | ||
| ) | 
CloneFaces(Mesh self, BitArray fset)
| def CombineMeshes | ( | * | args | ) | 
CombineMeshes(Mesh mesh, Mesh mesh1, Mesh mesh2, Matrix3 tm1, Matrix3 tm2, int whichInv=0) CombineMeshes(Mesh mesh, Mesh mesh1, Mesh mesh2, Matrix3 tm1, Matrix3 tm2) CombineMeshes(Mesh mesh, Mesh mesh1, Mesh mesh2, int whichInv=0) CombineMeshes(Mesh mesh, Mesh mesh1, Mesh mesh2)
| def CopyBasics | ( | self, | |
| * | args | ||
| ) | 
CopyBasics(Mesh self, Mesh other)
| def DeepCopy | ( | self, | |
| * | args | ||
| ) | 
DeepCopy(Mesh self, Mesh amesh, ChannelMask channels)
| def DeleteFaceSet | ( | self, | |
| * | args | ||
| ) | 
DeleteFaceSet(Mesh self, BitArray set, BitArray isoVert=0) DeleteFaceSet(Mesh self, BitArray set)
| def DeleteFlaggedFaces | ( | self | ) | 
DeleteFlaggedFaces(Mesh self) -> int
| def DeleteIsoVerts | ( | self | ) | 
DeleteIsoVerts(Mesh self)
| def DeleteSelected | ( | self | ) | 
DeleteSelected(Mesh self)
| def DeleteVertSet | ( | self, | |
| * | args | ||
| ) | 
DeleteVertSet(Mesh self, BitArray set)
| def DeselectHiddenEdges | ( | self | ) | 
DeselectHiddenEdges(Mesh self)
| def DeselectHiddenFaces | ( | self | ) | 
DeselectHiddenFaces(Mesh self)
| def DisplayAllEdges | ( | self, | |
| * | args | ||
| ) | 
DisplayAllEdges(Mesh self, int b)
| def DisplayNormals | ( | self, | |
| * | args | ||
| ) | 
DisplayNormals(Mesh self, int b, float sc)
| def DivideEdge | ( | self, | |
| * | args | ||
| ) | 
DivideEdge(Mesh self, DWORD edge, float prop=.5, bool visDiag1=TRUE, bool fixNeighbors=TRUE, bool visDiag2=TRUE) DivideEdge(Mesh self, DWORD edge, float prop=.5, bool visDiag1=TRUE, bool fixNeighbors=TRUE) DivideEdge(Mesh self, DWORD edge, float prop=.5, bool visDiag1=TRUE) DivideEdge(Mesh self, DWORD edge, float prop=.5) DivideEdge(Mesh self, DWORD edge)
| def DivideFace | ( | self, | |
| * | args | ||
| ) | 
DivideFace(Mesh self, DWORD face, DWORD e1, DWORD e2, float prop1=.5, float prop2=.5, bool fixNeighbors=TRUE, 
    bool split=True)
DivideFace(Mesh self, DWORD face, DWORD e1, DWORD e2, float prop1=.5, float prop2=.5, bool fixNeighbors=TRUE)
DivideFace(Mesh self, DWORD face, DWORD e1, DWORD e2, float prop1=.5, float prop2=.5)
DivideFace(Mesh self, DWORD face, DWORD e1, DWORD e2, float prop1=.5)
DivideFace(Mesh self, DWORD face, DWORD e1, DWORD e2)
 
| def DoesFaceExist | ( | self, | |
| * | args | ||
| ) | 
DoesFaceExist(Mesh self, DWORD v0, DWORD v1, DWORD v2) -> bool
| def EdgeTessellate | ( | self, | |
| * | args | ||
| ) | 
EdgeTessellate(Mesh self, float tens, bool ignoreSel=True) EdgeTessellate(Mesh self, float tens)
| def ElementFromFace | ( | self, | |
| * | args | ||
| ) | 
ElementFromFace(Mesh self, DWORD f, BitArray set)
| def EnableEdgeList | ( | self, | |
| * | args | ||
| ) | 
EnableEdgeList(Mesh self, int e)
| def ExtrudeFaces | ( | self, | |
| * | args | ||
| ) | 
ExtrudeFaces(Mesh self, bool doFace=TRUE) ExtrudeFaces(Mesh self)
| def FaceCenter | ( | self, | |
| * | args | ||
| ) | 
FaceCenter(Mesh self, DWORD fi) -> Point3
| def FaceCenterTessellate | ( | self, | |
| ignoreSel = True | |||
| ) | 
FaceCenterTessellate(Mesh self, bool ignoreSel=True) FaceCenterTessellate(Mesh self)
| def FaceNormal | ( | self, | |
| * | args | ||
| ) | 
FaceNormal(Mesh self, DWORD fi, bool nrmlize=True) -> Point3 FaceNormal(Mesh self, DWORD fi) -> Point3
| def FaceSel | ( | self | ) | 
FaceSel(Mesh self) -> BitArray
| def FindOpenEdges | ( | self, | |
| * | args | ||
| ) | 
FindOpenEdges(Mesh self, BitArray edges)
| def FindVertsUsedOnlyByFaces | ( | self, | |
| * | args | ||
| ) | 
FindVertsUsedOnlyByFaces(Mesh self, BitArray fset, BitArray vset)
| def FitMaterialToMeshIDs | ( | self, | |
| * | args | ||
| ) | 
FitMaterialToMeshIDs(Mesh self, Mtl mat) -> Mtl
| def FitMeshIDsToMaterial | ( | self, | |
| * | args | ||
| ) | 
FitMeshIDsToMaterial(Mesh self, Mtl mat)
| def FlipNormal | ( | self, | |
| * | args | ||
| ) | 
FlipNormal(Mesh self, int i)
| def FreeAll | ( | self | ) | 
FreeAll(Mesh self)
| def FreeChannels | ( | self, | |
| * | args | ||
| ) | 
FreeChannels(Mesh self, ChannelMask channels, int zeroOthers=1) FreeChannels(Mesh self, ChannelMask channels)
| def FreeVChannel | ( | self, | |
| * | args | ||
| ) | 
FreeVChannel(Mesh self, int chan)
| def FreeVertexWeights | ( | self | ) | 
FreeVertexWeights(Mesh self)
| def FreeVSelectionWeights | ( | self | ) | 
FreeVSelectionWeights(Mesh self)
| def GetAlphaMap | ( | self | ) | 
GetAlphaMap(Mesh self) -> MappingChannel
| def GetBoundingBox | ( | self, | |
| * | args | ||
| ) | 
GetBoundingBox(Mesh self, Matrix3 tm) -> Box3 GetBoundingBox(Mesh self) -> Box3
| def GetColorPerVertexMap | ( | self | ) | 
GetColorPerVertexMap(Mesh self) -> MappingChannel
| def GetCustomMap | ( | self, | |
| * | args | ||
| ) | 
GetCustomMap(Mesh self, int channel) -> MappingChannel
| def GetDefaultMap | ( | self | ) | 
GetDefaultMap(Mesh self) -> MappingChannel
| def GetDispFlag | ( | self, | |
| * | args | ||
| ) | 
GetDispFlag(Mesh self, DWORD f) -> DWORD
| def GetDispFlags | ( | self | ) | 
GetDispFlags(Mesh self) -> DWORD
| def GetDisplayBackFaceVertices | ( | ) | 
GetDisplayBackFaceVertices() -> bool
| def GetEdgeSel | ( | self | ) | 
GetEdgeSel(Mesh self) -> BitArray
| def GetFace | ( | self, | |
| * | args | ||
| ) | 
GetFace(Mesh self, int i) -> Face
| def GetFaceCenter | ( | self, | |
| * | args | ||
| ) | 
GetFaceCenter(Mesh self, int i) -> Point3
| def GetFaceEdgeVis | ( | self, | |
| * | args | ||
| ) | 
GetFaceEdgeVis(Mesh self, int i, int edge) -> bool
| def GetFaceMatID | ( | self, | |
| * | args | ||
| ) | 
GetFaceMatID(Mesh self, int i) -> int
| def GetFaceNormal | ( | self, | |
| * | args | ||
| ) | 
GetFaceNormal(Mesh self, int i, bool normalize=False) -> Point3 GetFaceNormal(Mesh self, int i) -> Point3
| def GetFaceNormalFloat | ( | self, | |
| * | args | ||
| ) | 
GetFaceNormalFloat(Mesh self, int i, int element) -> float
| def GetFaceSel | ( | self | ) | 
GetFaceSel(Mesh self) -> BitArray
| def GetFaceSmoothGroup | ( | self, | |
| * | args | ||
| ) | 
GetFaceSmoothGroup(Mesh self, int i) -> int
| def GetFaceVertex | ( | self, | |
| * | args | ||
| ) | 
GetFaceVertex(Mesh self, int face, int i) -> Point3
| def GetFaceVertexIndex | ( | self, | |
| * | args | ||
| ) | 
GetFaceVertexIndex(Mesh self, int face, int i) -> int
| def GetFaceVertices | ( | self, | |
| * | args | ||
| ) | 
GetFaceVertices(Mesh self, int i) -> FacePoints
| def GetFlag | ( | self, | |
| * | args | ||
| ) | 
GetFlag(Mesh self, DWORD f) -> DWORD
| def GetHandleBoxType | ( | ) | 
GetHandleBoxType() -> int
| def GetIsoMapVerts | ( | self, | |
| * | args | ||
| ) | 
GetIsoMapVerts(Mesh self, int mp) -> BitArray
| def GetIsoVerts | ( | self | ) | 
GetIsoVerts(Mesh self) -> BitArray
| def GetMapChannelID | ( | * | args | ) | 
GetMapChannelID(int mp) -> DWORD
| def GetMapChannelNum | ( | * | args | ) | 
GetMapChannelNum(int mp) -> int
| def GetMtlIndex | ( | self | ) | 
GetMtlIndex(Mesh self) -> MtlID
| def GetNormalCount | ( | self | ) | 
GetNormalCount(Mesh self) -> int
| def GetNormalsBuilt | ( | self | ) | 
GetNormalsBuilt(Mesh self) -> int
| def GetNumCustomMaps | ( | self | ) | 
GetNumCustomMaps(Mesh self) -> int
| def GetNumFaces | ( | self | ) | 
GetNumFaces(Mesh self) -> int
| def GetNumTVerts | ( | self | ) | 
GetNumTVerts(Mesh self) -> int
| def GetNumVertices | ( | self | ) | 
GetNumVertices(Mesh self) -> int
| def GetRenderedVertexNormal | ( | self, | |
| * | args | ||
| ) | 
GetRenderedVertexNormal(Mesh self, int i) -> Point3
| def GetSelLevel | ( | self | ) | 
GetSelLevel(Mesh self) -> DWORD
| def GetShadingMap | ( | self | ) | 
GetShadingMap(Mesh self) -> MappingChannel
| def GetSmoothFlags | ( | self | ) | 
GetSmoothFlags(Mesh self) -> int
| def GetTVert | ( | self, | |
| * | args | ||
| ) | 
GetTVert(Mesh self, int i) -> Point3
| def GetTVFace | ( | self, | |
| * | args | ||
| ) | 
GetTVFace(Mesh self, int i) -> TVFace
| def GetUseVertexDots | ( | ) | 
GetUseVertexDots() -> bool
| def GetUseVisEdge | ( | ) | 
GetUseVisEdge() -> bool
| def GetVChannel | ( | self, | |
| * | args | ||
| ) | 
GetVChannel(Mesh self, int chan, int v) -> float
| def GetVertex | ( | self, | |
| * | args | ||
| ) | 
GetVertex(Mesh self, int i) -> Point3
| def GetVertexDotType | ( | ) | 
GetVertexDotType() -> int
| def GetVertexFlag | ( | self, | |
| * | args | ||
| ) | 
GetVertexFlag(Mesh self, int v) -> long
| def GetVertexFloat | ( | self, | |
| * | args | ||
| ) | 
GetVertexFloat(Mesh self, int i, int element) -> float
| def GetVertexWeights | ( | self, | |
| * | args | ||
| ) | 
GetVertexWeights(Mesh self, int v) -> float
| def GetVertHide | ( | self | ) | 
GetVertHide(Mesh self) -> BitArray
| def GetVertSel | ( | self | ) | 
GetVertSel(Mesh self) -> BitArray
| def GetVSelectionWeights | ( | self, | |
| * | args | ||
| ) | 
GetVSelectionWeights(Mesh self, int v) -> float
| def HasTVFaces | ( | self | ) | 
HasTVFaces(Mesh self) -> bool
| def HasVChannel | ( | self, | |
| * | args | ||
| ) | 
HasVChannel(Mesh self, int chan) -> bool
| def HasVertexWeights | ( | self | ) | 
HasVertexWeights(Mesh self) -> bool
| def HasVSelectionWeights | ( | self | ) | 
HasVSelectionWeights(Mesh self) -> bool
| def HiddenFacesToVerts | ( | self, | |
| * | args | ||
| ) | 
HiddenFacesToVerts(Mesh self, BitArray alsoHide)
| def IndentSelFaces | ( | self, | |
| * | args | ||
| ) | 
IndentSelFaces(Mesh self, float amount)
| def Init | ( | self | ) | 
Init(Mesh self)
| def IntersectRay | ( | self, | |
| * | args | ||
| ) | 
IntersectRay(Mesh self, Ray ray, float & at, Point3 norm) -> bool IntersectRay(Mesh self, Ray ray, float & at, Point3 norm, DWORD & fi, Point3 bary) -> bool
| def InvalidateEdgeList | ( | self | ) | 
InvalidateEdgeList(Mesh self)
| def InvalidateGeomCache | ( | self | ) | 
InvalidateGeomCache(Mesh self)
| def InvalidateTopologyCache | ( | self | ) | 
InvalidateTopologyCache(Mesh self)
| def InvalidateVertexCache | ( | self, | |
| * | args | ||
| ) | 
InvalidateVertexCache(Mesh self, int vertex)
| def IsFaceCacheInvalid | ( | self, | |
| * | args | ||
| ) | 
IsFaceCacheInvalid(Mesh self, int faceIndex) -> bool
| def MakeMapPlanar | ( | self, | |
| * | args | ||
| ) | 
MakeMapPlanar(Mesh self, int mp)
| def NewAndCopyChannels | ( | self, | |
| * | args | ||
| ) | 
NewAndCopyChannels(Mesh self, ChannelMask channels)
| def Optimize | ( | self, | |
| * | args | ||
| ) | 
Optimize(Mesh self, float normThresh, float edgeThresh, float bias, float maxEdge, DWORD flags)
| def PolyFromFace | ( | self, | |
| * | args | ||
| ) | 
PolyFromFace(Mesh self, DWORD f, BitArray set, float thresh, bool ignoreVisEdges)
| def ReduceDisplayCaches | ( | self | ) | 
ReduceDisplayCaches(Mesh self)
| def RemoveDegenerateFaces | ( | self | ) | 
RemoveDegenerateFaces(Mesh self) -> bool
| def RemoveIllegalFaces | ( | self | ) | 
RemoveIllegalFaces(Mesh self) -> bool
| def SetDispFlag | ( | self, | |
| * | args | ||
| ) | 
SetDispFlag(Mesh self, DWORD f)
| def SetDisplayBackFaceVertices | ( | * | args | ) | 
SetDisplayBackFaceVertices(bool b)
| def SetEdgeSel | ( | self, | |
| * | args | ||
| ) | 
SetEdgeSel(Mesh self, BitArray sel)
| def SetFaceEdgeVis | ( | self, | |
| * | args | ||
| ) | 
SetFaceEdgeVis(Mesh self, int i, bool a, bool b, bool c)
| def SetFaceMatID | ( | self, | |
| * | args | ||
| ) | 
SetFaceMatID(Mesh self, int i, int id)
| def SetFaceNormal | ( | self, | |
| * | args | ||
| ) | 
SetFaceNormal(Mesh self, int i, Point3 xyz)
| def SetFaceSel | ( | self, | |
| * | args | ||
| ) | 
SetFaceSel(Mesh self, BitArray sel)
| def SetFaceSmoothGroup | ( | self, | |
| * | args | ||
| ) | 
SetFaceSmoothGroup(Mesh self, int i, int sg)
| def SetFaceVertexIndexes | ( | self, | |
| * | args | ||
| ) | 
SetFaceVertexIndexes(Mesh self, int face, int a, int b, int c)
| def SetFlag | ( | self, | |
| * | args | ||
| ) | 
SetFlag(Mesh self, DWORD f)
| def SetHandleBoxType | ( | * | args | ) | 
SetHandleBoxType(int t)
| def SetNormal | ( | self, | |
| * | args | ||
| ) | 
SetNormal(Mesh self, int i, Point3 xyz)
| def SetNumFaces | ( | self, | |
| * | args | ||
| ) | 
SetNumFaces(Mesh self, int n)
| def SetNumVerts | ( | self, | |
| * | args | ||
| ) | 
SetNumVerts(Mesh self, int n)
| def SetSelLevel | ( | self, | |
| * | args | ||
| ) | 
SetSelLevel(Mesh self, DWORD selLevel)
| def SetSmoothFlags | ( | self, | |
| * | args | ||
| ) | 
SetSmoothFlags(Mesh self, int f)
| def SetStaticMesh | ( | self, | |
| * | args | ||
| ) | 
SetStaticMesh(Mesh self, bool staticMesh)
| def SetTVert | ( | self, | |
| * | args | ||
| ) | 
SetTVert(Mesh self, int i, Point3 xyz) SetTVert(Mesh self, int i, float x, float y, float z)
| def SetUseVertexDots | ( | * | args | ) | 
SetUseVertexDots(bool b)
| def SetUseVisEdge | ( | * | args | ) | 
SetUseVisEdge(bool b)
| def SetVChannel | ( | self, | |
| * | args | ||
| ) | 
SetVChannel(Mesh self, int chan, int v, float w)
| def SetVert | ( | self, | |
| * | args | ||
| ) | 
SetVert(Mesh self, int i, Point3 xyz) SetVert(Mesh self, int i, float x, float y, float z)
| def SetVertexDotType | ( | * | args | ) | 
SetVertexDotType(int t)
| def SetVertexFlag | ( | self, | |
| * | args | ||
| ) | 
SetVertexFlag(Mesh self, int v, long val)
| def SetVertexWeights | ( | self, | |
| * | args | ||
| ) | 
SetVertexWeights(Mesh self, int v, float w)
| def SetVertSel | ( | self, | |
| * | args | ||
| ) | 
SetVertSel(Mesh self, BitArray sel)
| def SetVSelectionWeights | ( | self, | |
| * | args | ||
| ) | 
SetVSelectionWeights(Mesh self, int v, float w)
| def ShallowCopy | ( | self, | |
| * | args | ||
| ) | 
ShallowCopy(Mesh self, Mesh amesh, ChannelMask channels)
| def SliceMesh | ( | * | args | ) | 
SliceMesh(Mesh mesh, Point3 N, float off, bool split=True, bool remove=True) SliceMesh(Mesh mesh, Point3 N, float off, bool split=True) SliceMesh(Mesh mesh, Point3 N, float off)
| def SubObjectHitTest | ( | self, | |
| * | args | ||
| ) | 
SubObjectHitTest(Mesh self, HitRegion hr, DWORD flags, SubObjHitList hitList) -> bool
| def SupportVChannel | ( | self, | |
| * | args | ||
| ) | 
SupportVChannel(Mesh self, int chan)
| def SupportVertexWeights | ( | self | ) | 
SupportVertexWeights(Mesh self)
| def SupportVSelectionWeights | ( | self | ) | 
SupportVSelectionWeights(Mesh self)
| def TurnEdge | ( | self, | |
| * | args | ||
| ) | 
TurnEdge(Mesh self, DWORD edge, DWORD * otherEdge=None) TurnEdge(Mesh self, DWORD edge)
| def UnifyNormals | ( | self, | |
| * | args | ||
| ) | 
UnifyNormals(Mesh self, bool selOnly)
| def VertexDataType | ( | * | args | ) | 
VertexDataType(bool vdID) -> bool
| def VertexTempSel | ( | self | ) | 
VertexTempSel(Mesh self) -> BitArray
| def VertSel | ( | self | ) | 
VertSel(Mesh self) -> BitArray
| def WeldCollinear | ( | self, | |
| * | args | ||
| ) | 
WeldCollinear(Mesh self, BitArray set)
| def ZeroTopologyCache | ( | self | ) | 
ZeroTopologyCache(Mesh self)