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viewSet(
[camera]
, [animate=boolean], [back=boolean], [bottom=boolean], [fit=boolean], [fitFactor=float], [front=boolean], [home=boolean], [keepRenderSettings=boolean], [leftSide=boolean], [namespace=string], [nextView=boolean], [persp=boolean], [previousView=boolean], [rightSide=boolean], [side=boolean], [top=boolean], [viewNegativeX=boolean], [viewNegativeY=boolean], [viewNegativeZ=boolean], [viewX=boolean], [viewY=boolean], [viewZ=boolean])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
viewSet is undoable, queryable, and NOT editable.
This command positions the camera to one of the pre-defined
positions. If the fit flag is set in conjunction with persp, top,
side, or front, the view is "fit" based on the list of selected
objects (if there are any) or on all the objects if nothing is
selected. Notice that the fit flag cannot be set in conjunction with
view along axis commands like viewX. If a camera is not specified,
the camera in the active view will be used. If no flag is specified,
the camera is set to the home position.
None
In query mode, return type is based on queried flag.
camera, cameraView, dolly, listCameras, lookThru, orbit, roll, track, tumble, viewCamera, viewClipPlane, viewFit, viewHeadOn, viewLookAt, viewPlace
animate, back, bottom, fit, fitFactor, front, home, keepRenderSettings, leftSide, namespace, nextView, persp, previousView, rightSide, side, top, viewNegativeX, viewNegativeY, viewNegativeZ, viewX, viewY, viewZ
Long name (short name) |
Argument types |
Properties |
|
animate(an)
|
boolean
|
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Specifies that the transition between camera positions
should be animated.
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back(b)
|
boolean
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Moves the camera to the back position.
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bottom(bo)
|
boolean
|
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Moves the camera to the bottom position.
|
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fit(fit)
|
boolean
|
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Apply a viewFit after positioning camera to persp, top, side,
or front.
|
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fitFactor(ff)
|
float
|
|
|
Specifies how much of the view should be filled with the "fitted" items
|
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front(f)
|
boolean
|
|
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Moves the camera to the front position.
|
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home(h)
|
boolean
|
|
|
Executes the camera's home attribute command. Before the
string is executed, all occurances of "%camera" will be
replaced by the camera's name. Use the camera command to set a
camera's home command.
|
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keepRenderSettings(krs)
|
boolean
|
|
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Retain the 'renderable' flag vaue on the view. Especially important if it switches from
perspective to orthographic and then back again.
|
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leftSide(ls)
|
boolean
|
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Moves the camera to the left side position.
|
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namespace(ns)
|
string
|
|
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Specifies a namespace that should be excluded. All objects
in the specified namespace will be excluded from the fit
process.
|
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nextView(nv)
|
boolean
|
|
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Moves the camera to the next position.
|
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persp(p)
|
boolean
|
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Moves the camera to the persp position.
|
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previousView(pv)
|
boolean
|
|
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Moves the camera to the previous position.
|
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rightSide(rs)
|
boolean
|
|
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Moves the camera to the right side position.
|
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side(s)
|
boolean
|
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Moves the camera to the (right) side position (deprecated).
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top(t)
|
boolean
|
|
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Moves the camera to the top position.
|
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viewNegativeX(vnx)
|
boolean
|
|
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Moves the camera to view along negative X axis.
|
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viewNegativeY(vny)
|
boolean
|
|
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Moves the camera to view along negative Y axis.
|
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viewNegativeZ(vnz)
|
boolean
|
|
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Moves the camera to view along negative Z axis.
|
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viewX(vx)
|
boolean
|
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Moves the camera to view along X axis.
|
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viewY(vy)
|
boolean
|
|
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Moves the camera to view along Y axis.
|
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viewZ(vz)
|
boolean
|
|
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Moves the camera to view along Z axis.
|
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
|
import maya.cmds as cmds
# Create a new camera
cam = cmds.camera();
camShape = cam[1];
# Set cameraShape1 to the persp position
cmds.viewSet( camShape, p=True )
# Set the camera in the active view to the top position
cmds.viewSet( t=True )