Rendering to texture, or “texture baking,” is controlled by this dialog. Most of this dialog's controls are contained in its rollouts.
- Renders the scene, or the elements listed in the Objects To Bake rollout.
- Unwrap Only
- Applies the Automatic Flatten UVs modifier to all selected objects without rendering anything.
- Closes the dialog and saves any changes to settings you have made.
- When set to Views, the original or baked material is displayed in the viewports. When set to Render, the original or baked material is used in the rendering.