Learn the workflows to create revolved features: from a face, sketch profile, or from a primitive.
What's New: 2020
The two primitive shape creation commands, Torus and Sphere, create full revolutions only. They do not create surfaces or partial revolutions.
Presets are hidden by default. If you want to create extrusion presets for commonly used shapes, in the Advanced Settings menu, uncheck Hide Presets. To learn more about presets see To Work with Presets.
Revolved features can be a base feature, that is the first feature, or an auxiliary feature used to define the component.
Starting without a profile sketch
Create panel
Revolve
For the next steps see Define the Revolve Feature Using the Property Panel, below.
Starting with a profile sketch
Create panel
Revolve
At the top of the property panel is the breadcrumb. You begin with feature definition but can quickly move between feature definition and editing the sketch by clicking the breadcrumb sketch text. Return to the feature environment by clicking the breadcrumb feature text.
Specify the feature type:
Solid (default) - Creates a solid feature from an open or closed profile. Open profile selection is not available for base features.
Surface - Creates a surface feature from an open or closed profile. The feature functions as a construction surface on which to terminate other features, or a split tool to create a split part, or split a part into multiple bodies. Surface selection is not available for assembly revolves or primitives.
Click the icon to switch to the other feature type.
For only one profile - the profile is automatically selected.
Default: Revolves in one direction only.
Flipped: Revolves in the direction opposite of Direction (default).
Symmetric: Revolves in opposite directions from the sketch plane, using half the specified Angle A value in each direction.
Asymmetric: Revolves in opposite directions from the sketch plane using two values, Angle A and Angle B. Enter a value for each angle. Click
Flip to swap the angle values.
Full: Revolves the profile a full 360 degrees.
To: For part revolutions, requires an ending face or plane on which to terminate the revolution. If the termination face doesn't intersect the revolved feature, the face is extended automatically to create the feature. Use the Minimum Solution
option to help resolve.
Extend face to end feature
- automatically activates when the
To or
To Next selection does not intersect the revolved profile. You can also manually turn on or off the option.
Minimum Solution - when options for termination faces are ambiguous, specifies that the extrusion terminates on the closest face.
For assembly revolves, you can select faces and planes that reside on other components. To be selected, work planes and work points must reside at the same assembly level as the assembly revolve you are creating.
To Next: Requires an intersecting body on which to terminate the revolve feature in the specified direction. Use the Terminator selector to select a solid on which to terminate the extrusion and the direction options for the revolved feature.
Join: Adds the volume created by the revolved feature to another feature or body. Not available in the assembly environment.
Cut: Removes the volume created by the revolved feature from another feature or body.
Intersect: Creates a feature from the shared volume of the revolved feature and another feature. Deletes material that is not included in the shared volume. Not available in the assembly environment.
New Solid: Creates a solid body. Each solid body is an independent collection of features separate from other bodies. If desired, rename the body.


(Create new feature) to continue defining revolved features.
Primitives panel
Sphere
or
3D Model tab
Primitives panel
Torus
.
Join: Adds the volume created by the revolved feature to another feature or body. Not available in the assembly environment.
Cut: Removes the volume created by the revolved feature from another feature or body.
Intersect:
Creates a feature from the shared volume of the revolved feature and another feature. Deletes material that is not included in the shared volume. Not available in the assembly environment.
New Solid: Creates a solid body. Each solid body is an independent collection of features separate from other bodies. A body can share features with other bodies. If desired, rename the body.
(Create new feature) to continue defining revolved features.
The property panel displays.
To Edit the feature sketch, in the property panel breadcrumb text, click the Sketch# and begin editing the sketch. For more information see To Create and Edit Sketches.