3ds Max C++ API Reference
EditParamFlags.h File Reference
#include "buildver.h"

Macros

#define BEGIN_EDIT_CREATE   (1<<0)
 An object is displayed in the create command panel. More...
 
#define BEGIN_EDIT_MOTION   (1<<1)
 A Controller is being edited in the motion command panel. More...
 
#define BEGIN_EDIT_HIERARCHY   (1<<2)
 Same as BEGIN_EDIT_IK. More...
 
#define BEGIN_EDIT_IK   (1<<2)
 A Controller is being edited in the IK subtask of the hierarchy command panel. More...
 
#define BEGIN_EDIT_LINKINFO   (1<<3)
 A Controller is being edited in the Link Info subtask of the hierarchy command panel. More...
 
#define BEGIN_EDIT_SHAPE_NO_RENDPARAM   (1<<5)
 Used by LoftSpline. More...
 
#define END_EDIT_REMOVEUI   (1<<0)
 Flag passed to the EndEditParams virtual method. More...
 

Macro Definition Documentation

◆ END_EDIT_REMOVEUI

#define END_EDIT_REMOVEUI   (1<<0)

Flag passed to the EndEditParams virtual method.