3ds Max C++ API Reference
IDxMaterial.h File Reference
#include "iFnPub.h"
#include "AssetManagement/AssetUser.h"

Classes

class  IDxMaterial
 An interface class to manage access to various parameters used by DirectX effects. More...
 
class  IDxMaterial2
 
class  IDxMaterial3
 

Macros

#define IDXMATERIAL_INTERFACE   Interface_ID(0x55b3201d, 0x29ab7fc3)
 
#define IDXMATERIAL2_INTERFACE   Interface_ID(0x54e4202f, 0x30ab6bc4)
 
#define IDXMATERIAL3_INTERFACE   Interface_ID(0xde24e62f, 0x1a8fd412)
 

Typedefs

typedef interface ID3DXEffect * LPD3DXEFFECT
 
typedef LPCSTR D3DXHANDLE
 
typedef D3DXHANDLELPD3DXHANDLE
 

Macro Definition Documentation

◆ IDXMATERIAL_INTERFACE

#define IDXMATERIAL_INTERFACE   Interface_ID(0x55b3201d, 0x29ab7fc3)

◆ IDXMATERIAL2_INTERFACE

#define IDXMATERIAL2_INTERFACE   Interface_ID(0x54e4202f, 0x30ab6bc4)

◆ IDXMATERIAL3_INTERFACE

#define IDXMATERIAL3_INTERFACE   Interface_ID(0xde24e62f, 0x1a8fd412)

Typedef Documentation

◆ LPD3DXEFFECT

typedef interface ID3DXEffect* LPD3DXEFFECT

◆ D3DXHANDLE

typedef LPCSTR D3DXHANDLE

◆ LPD3DXHANDLE