3ds Max C++ API Reference
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#include <IDxMaterial.h>
Public Member Functions | |
virtual IEffectParser * | GetCurrentParser ()=0 |
Access to the current active parser for the loaded effect file. More... | |
virtual INode * | GetLightNode (D3DXHANDLE handle)=0 |
Get the active light node based on the D3DXHANDLE. More... | |
virtual IParameterManager * | GetCurrentParameterManager ()=0 |
Get the active Parameter Manager. More... | |
virtual int | GetNumberOfTechniques ()=0 |
Get total number of Techniques. More... | |
virtual const MCHAR * | GetTechniqueName (int index)=0 |
Get the technique name. More... | |
virtual const MCHAR * | GetCurrentTechniqueName ()=0 |
Get the active technique name. More... | |
virtual ILightManager * | GetCurrentLightManager ()=0 |
Get the active light manager. More... | |
Public Member Functions inherited from IDxMaterial2 | |
virtual int | GetBitmapMappingChannel (int index)=0 |
Get the Mapping channel defined for the texture. More... | |
virtual BitmapTypes | GetBitmapUsage (int index)=0 |
Get the usage of the bitmap. More... | |
virtual void | SetMappingChannel (int bitmapIndex, int mapChannel)=0 |
Set the mapping channel for the bitmap. More... | |
Public Member Functions inherited from IDxMaterial | |
virtual void | ReloadDXEffect ()=0 |
Reloads the current active effect. More... | |
virtual int | GetNumberOfEffectBitmaps ()=0 |
Returns the number of bitmaps used by the currently loaded effect. More... | |
virtual PBBitmap * | GetEffectBitmap (int index)=0 |
Gets the bitmap used by the effect. More... | |
virtual void | SetEffectBitmap (int index, PBBitmap *bmap)=0 |
Set the bitmap used by the effect. More... | |
virtual const MaxSDK::AssetManagement::AssetUser & | GetEffectFile ()=0 |
Get the Dx Effect file AssetUser. More... | |
virtual void | SetEffectFile (const MaxSDK::AssetManagement::AssetUser &file)=0 |
Set the Dx Effect file AssetUser. More... | |
virtual PBBitmap * | GetSoftwareRenderBitmap ()=0 |
Get the bitmap used for the software rendering overrride. More... | |
virtual void | SetSoftwareRenderBitmap (PBBitmap *bmap)=0 |
Set the bitmap to be used by the Renderer. More... | |
virtual int | GetNumberOfLightParams ()=0 |
Get the number of light based parameters. More... | |
virtual INode * | GetLightNode (int index)=0 |
The actual node used by the parameter. More... | |
virtual const MCHAR * | GetLightParameterName (int index)=0 |
The name of the parameter in the Effect file. More... | |
virtual LightSemantics | GetLightSemantic (int index)=0 |
The light semantic as defined in the effect file. More... | |
Public Member Functions inherited from FPMixinInterface | |
FPMixinInterface () | |
virtual LifetimeType | LifetimeControl () |
virtual CoreExport bool | RegisterNotifyCallback (InterfaceNotifyCallback *incb) |
virtual void | UnRegisterNotifyCallback (InterfaceNotifyCallback *incb) |
CoreExport | ~FPMixinInterface () |
virtual BaseInterface * | GetInterface (Interface_ID id) |
virtual FPInterfaceDesc * | GetDescByID (Interface_ID id) |
virtual Interface_ID | GetID () |
Public Member Functions inherited from FPInterface | |
virtual FPInterfaceDesc * | GetDesc ()=0 |
virtual CoreExport FPStatus | Invoke (FunctionID fid, TimeValue t=0, FPParams *params=NULL) |
virtual FPStatus | Invoke (FunctionID fid, FPParams *params) |
virtual CoreExport FPStatus | Invoke (FunctionID fid, TimeValue t, FPValue &result, FPParams *params=NULL) |
virtual FPStatus | Invoke (FunctionID fid, FPValue &result, FPParams *params=NULL) |
virtual CoreExport FunctionID | FindFn (const MCHAR *name) |
virtual CoreExport BOOL | IsEnabled (FunctionID actionID) |
virtual CoreExport BOOL | IsChecked (FunctionID actionID) |
virtual CoreExport BOOL | IsVisible (FunctionID actionID) |
virtual CoreExport FunctionID | GetIsEnabled (FunctionID actionID) |
virtual CoreExport FunctionID | GetIsChecked (FunctionID actionID) |
virtual CoreExport FunctionID | GetIsVisible (FunctionID actionID) |
virtual ActionTable * | GetActionTable () |
virtual void | EnableActions (BOOL onOff) |
Public Member Functions inherited from BaseInterface | |
virtual UtilExport | ~BaseInterface () |
Destructor. More... | |
virtual BaseInterface * | AcquireInterface () |
virtual void | ReleaseInterface () |
virtual void | DeleteInterface () |
virtual BaseInterface * | CloneInterface (void *remapDir=NULL) |
Public Member Functions inherited from InterfaceServer | |
virtual UtilExport | ~InterfaceServer () |
Destructor. More... | |
template<class InterfaceType > | |
InterfaceType * | GetTypedInterface () |
Additional Inherited Members | |
Public Types inherited from IDxMaterial2 | |
enum | BitmapTypes { UNKNOWN_MAP , DIFFUSE_MAP , BUMP_MAP , SPECULAR_MAP , OPACITY_MAP , DISPLACEMENT_MAP , LIGHTMAP_MAP , NORMAL_MAP , REFLECTION_MAP } |
Public Types inherited from IDxMaterial | |
enum | LightSemantics { LIGHT_COLOR , LIGHT_DIRECTION , LIGHT_POSITION , LIGHT_FALLOFF , LIGHT_HOTSPOT , LIGHT_ATTENUATION } |
Public Types inherited from BaseInterface | |
enum | LifetimeType { noRelease , immediateRelease , wantsRelease , serverControlled } |
Static Public Member Functions inherited from MaxHeapOperators | |
static UtilExport void * | operator new (size_t size) |
Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new (size_t size, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new (size_t size, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate arrays of objects. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void | operator delete (void *ptr) |
Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete (void *ptr, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, void *placement_ptr) |
Placement new operator. More... | |
static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
Placement delete operator. More... | |
static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
Allocates memory on a specified alignment boundary. More... | |
static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
Reallocates memory on a specified alignment boundary. More... | |
static UtilExport void | aligned_free (void *ptr) |
Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More... | |
Static Public Attributes inherited from FPInterface | |
static CoreExport FPInterfaceDesc | nullInterface |
Protected Member Functions inherited from FPMixinInterface | |
FPMixinInterface (const FPMixinInterface &rhs) | |
FPMixinInterface & | operator= (const FPMixinInterface &rhs) |
Protected Member Functions inherited from FPInterface | |
virtual FPStatus | _dispatch_fn (FunctionID fid, TimeValue t, FPValue &result, FPParams *p) |
Protected Attributes inherited from FPMixinInterface | |
Tab< InterfaceNotifyCallback * > * | interfaceNotifyCBs |
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pure virtual |
Access to the current active parser for the loaded effect file.
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pure virtual |
Get the active light node based on the D3DXHANDLE.
handle | The handle based on the effect file |
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pure virtual |
Get the active Parameter Manager.
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pure virtual |
Get total number of Techniques.
Returns the total number of validated techniques used by the DirectX Shader material
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pure virtual |
Get the active technique name.
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pure virtual |
Get the active light manager.
Provides access to the light manager maintained by the material. This provides access to various light data like position, color and attenuation