3ds Max C++ API Reference
IGameType.h File Reference

IGame data types definition. More...

#include "../maxheap.h"
#include "IGameExport.h"
#include "../point3.h"
#include "../matrix3.h"

Classes

class  GMatrix
 This class implements a 4x4 matrix object. More...
 

Typedefs

typedef float GRow[4]
 GMatrix row. More...
 

Functions

IGAMEEXPORT Point3 operator* (const Point3 &V, const GMatrix &A)
 Multiply a GMatrix with a Point3. More...
 

Detailed Description

IGame data types definition.

Typedef Documentation

◆ GRow

typedef float GRow[4]

GMatrix row.

Function Documentation

◆ operator*()

IGAMEEXPORT Point3 operator* ( const Point3 V,
const GMatrix A 
)

Multiply a GMatrix with a Point3.