3ds Max C++ API Reference
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When a Mesh object or modifier (such as Editable Mesh, Edit Mesh, or Mesh Select) handles viewport subobject selection, the flow is basically as follows from Editable Mesh. More...
#include <mnmesh.h>
Public Member Functions | |
DllExport void | FaceToElement (MNMesh &mesh, BitArray &faceSel, BitArray &elementSel) |
Converts a face selection to an element selection. More... | |
DllExport void | EdgeToBorder (MNMesh &mesh, BitArray &edgeSel, BitArray &borderSel) |
DllExport void | VertexToEdge (MNMesh &mesh, BitArray &vertexSel, BitArray &edgeSel) |
Converts a vertex selection to a "By Vertex" edge selection. More... | |
DllExport void | VertexToFace (MNMesh &mesh, BitArray &vertexSel, BitArray &faceSel) |
Public Member Functions inherited from FlagUser | |
FlagUser ()=default | |
FlagUser (const FlagUser &)=default | |
FlagUser (FlagUser &&)=default | |
FlagUser & | operator= (const FlagUser &)=default |
FlagUser & | operator= (FlagUser &&)=default |
void | SetFlag (DWORD fl, bool val=TRUE) |
void | ClearFlag (DWORD fl) |
bool | GetFlag (DWORD fl) const |
void | ClearAllFlags () |
void | CopyFlags (DWORD fl) |
void | CopyFlags (const FlagUser &fu) |
void | CopyFlags (const FlagUser *fu) |
void | CopyFlags (DWORD fl, DWORD mask) |
void | CopyFlags (const FlagUser &fu, DWORD mask) |
void | CopyFlags (const FlagUser *fu, DWORD mask) |
void | OrFlags (const FlagUser &fu) |
void | OrFlags (const FlagUser *fu) |
void | AndFlags (const FlagUser &fu) |
void | AndFlags (const FlagUser *fu) |
bool | FlagMatch (DWORD fmask, DWORD fl) const |
bool | FlagMatch (DWORD fmask, const FlagUser &fu) const |
bool | FlagMatch (DWORD fmask, const FlagUser *fu) const |
DWORD | ExportFlags () const |
void | ImportFlags (DWORD fl) |
IOResult | WriteFlags (ISave *isave, ULONG *nb) const |
IOResult | ReadFlags (ILoad *iload, ULONG *nb) |
Additional Inherited Members | |
Static Public Member Functions inherited from MaxHeapOperators | |
static UtilExport void * | operator new (size_t size) |
Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new (size_t size, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new (size_t size, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate arrays of objects. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void | operator delete (void *ptr) |
Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete (void *ptr, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, void *placement_ptr) |
Placement new operator. More... | |
static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
Placement delete operator. More... | |
static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
Allocates memory on a specified alignment boundary. More... | |
static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
Reallocates memory on a specified alignment boundary. More... | |
static UtilExport void | aligned_free (void *ptr) |
Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More... | |
When a Mesh object or modifier (such as Editable Mesh, Edit Mesh, or Mesh Select) handles viewport subobject selection, the flow is basically as follows from Editable Mesh.
Converts a face selection to an element selection.
This method can only produce accurate results with culling if we are certain that the face selection corresponds to the results of the last call to
the owner Mesh's SubObjectHitTest method. (To turn off culling, use GetCull ().ClearAll(). Culling is not relevant if the MESH_SELCONV_REQUIRE_ALL flag
is turned off.)
Converts a vertex selection to a "By Vertex" edge selection.
This method can only produce accurate results with culling if we are certain that the vertex selection corresponds to the results of the last call
to the owner Mesh's SubObjectHitTest method. (To turn off culling, use GetCull ().ClearAll(). Culling is not relevant if the MESH_SELCONV_REQUIRE_ALL flag
is turned off.)