Represents the programmable shader associated with a material or texture map plug-in.
More...
|
static UtilExport void * | operator new (size_t size) |
| Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
|
|
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
| Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
|
|
static UtilExport void * | operator new (size_t size, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
|
|
static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
|
|
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
|
|
static UtilExport void * | operator new (size_t size, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
|
|
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
|
|
static UtilExport void * | operator new[] (size_t size) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
|
|
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
|
|
static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
|
|
static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate arrays of objects. More...
|
|
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
|
|
static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
|
|
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
|
|
static UtilExport void | operator delete (void *ptr) |
| Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
|
|
static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
|
|
static UtilExport void | operator delete (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
|
|
static UtilExport void | operator delete[] (void *ptr) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
|
|
static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
|
|
static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void * | operator new (size_t size, void *placement_ptr) |
| Placement new operator. More...
|
|
static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
| Placement delete operator. More...
|
|
static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
| Allocates memory on a specified alignment boundary. More...
|
|
static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
| Reallocates memory on a specified alignment boundary. More...
|
|
static UtilExport void | aligned_free (void *ptr) |
| Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
|
|
Represents the programmable shader associated with a material or texture map plug-in.
Materials and texture maps can use programmable shaders to describe their appearance when displayed in the Nitrous viewport and rendered with Quicksilver. Programmable shaders allow for a more realistic and complex visual appearance than ISimpleMaterial does. Note that 3ds Max 2012 only supports MetaSL shaders.
Plug-ins do not need to derive from IShaderManager. They rather need to create instances of it using IShaderManagerCreator::CreateShaderManager(), one for each shader they support. 3ds Max will query the plug-in for its IShaderManager via a request for the interface identified by ISHADER_MANAGER_INTERFACE_ID. Typically a plug-in would create an instance of IShaderManager in response to this request in its override of Animatable::GetInterface(Interface_ID) and delete it in its destructor by calling IShaderManagerCreator::DeleteShaderManager(). The following code snippet illustrates how a plug-in manages its IShaderManager instance:
class MyMtlPlugin :
public MtlBase {
private:
IShaderManager* mShaderManager;
public:
MyMtlPlugin() : mShaderManager(
NULL) {
}
~MyMtlPlugin() {
}
return GetShaderManager();
else
}
IShaderManager* GetShaderManager() {
_M(
"MetaSL shader class name"),
_M(
"Fully qualified shader file path")
this);
}
return mpManager;
}
};
#define ISHADER_MANAGER_INTERFACE_ID
Interface ID of class IShaderManager.
Definition: IShaderManager.h:20
#define NULL
Definition: autoptr.h:18
Definition: baseinterface.h:78
UtilExport BaseInterface * GetInterface(Interface_ID id)
Definition: maxtypes.h:215
static IShaderManagerCreator * GetInstance()
Retrieves the sole instance of IShaderManagerCreator.
Definition: IShaderManager.h:159
virtual void DeleteShaderManager(IShaderManager *pShaderGraphManager)=0
Deletes an IShaderManager instance.
virtual IShaderManager * CreateShaderManager(IShaderManager::ShaderType type, const MCHAR *className, const MCHAR *shaderFileName, ReferenceTarget *pRefTarget)=0
Creates an IShaderManager object based on a programmable shader.
@ ShaderTypeMetaSL
MetaSL shader.
Definition: IShaderManager.h:98
Definition: MtlBase.h:159
virtual CoreExport void * GetInterface(ULONG id)
Inherited from Animatable.
#define _M(x)
Used to wrap string literals.
Definition: strbasic.h:67
The parameters of the shader need to be fed with values from the parameters of the material or texture map plug-in. This process is facilitated by class IParameterTranslator that plug-ins need to implement.
- See also
- IParameterTranslator