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virtual void | SetBloomEnabled (bool bEnabled)=0 |
| Enable/Disable the Bloom effect in a viewport, bloom effect is a per viewport setting. More...
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virtual bool | GetBloomEnabled () const =0 |
| Get the enabled state of Bloom effect. More...
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virtual void | SetBloomTintColor (Point3 c)=0 |
| Set Bloom tint color , using a Point3 instead of Color because we want float components for r,g,b, there is no limit to this parameter. More...
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virtual Point3 | GetBloomTintColor () const =0 |
| Get the Bloom tint color, using a Point3 instead of Color because we want float components for r,g,b. More...
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virtual void | SetBloomTintContribution (float tintContrib)=0 |
| Set Bloom tint contribution (multiplier applied on the tint color), there is no limit to this parameter, it can also be negative. More...
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virtual float | GetBloomTintContribution () const =0 |
| Get the Bloom tint contribution (multiplier applied on the tint color) More...
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virtual void | SetBloomThreshold (float threshold)=0 |
| Set Bloom Threshold, there is no limit to this parameter, values can also be negative. More...
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virtual float | GetBloomThreshold () const =0 |
| Get the Bloom Threshold. More...
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virtual void | SetBloomThresholdSmoothing (float smoothWidth)=0 |
| Set Bloom ThresholdSmoothing, is the size of the window to smooth the threshold with a smoothstep function with float brightness = smoothstep(Threshold, Threshold + ThresholdSmoothing, pixelLuminance) Doing this smoothstep reduces flickering of the Bloom effect There is no limit to this parameter. More...
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virtual float | GetBloomThresholdSmoothing () const =0 |
| Get the Bloom ThresholdSmoothing, is the size of the window to smooth the threshold with a smoothstep function with float brightness = smoothstep(Threshold, Threshold + ThresholdSmoothing, pixelLuminance) More...
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virtual void | SetBloomStrength (float strength)=0 |
| Set Bloom Strength (multiplier on the Bloom effect), there is no limit to this parameter, it can also be negative. More...
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virtual float | GetBloomStrength () const =0 |
| Get the Bloom Strength (multiplier on the Bloom effect) More...
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virtual void | SetBloomRadius (int numMipmaps)=0 |
| Set Bloom Radius, is the number of mipmaps (smaller sub-textures) used to create the blur effect, the more mipmaps there is, the larger and smoother is the effect. More...
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virtual int | GetBloomRadius () const =0 |
| Get the Bloom Radius, is the number of mipmaps (smaller sub-textures) used to create the blur effect, the more mipmaps there is, the larger and smoother is the effect. More...
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virtual void | SetBloomQuality (BloomQuality quality)=0 |
| Set Bloom quality as a BloomQuality enum. More...
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virtual BloomQuality | GetBloomQuality () const =0 |
| Get the Bloom quality as an enum. More...
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virtual void | SetBloomDirtMapEnabled (bool bEnabled)=0 |
| Enable/Disable the Bloom dirt map. More...
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virtual bool | GetBloomDirtMapEnabled () const =0 |
| Get the enabled state of Bloom dirt map. More...
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virtual void | SetBloomDirtMapImage (const TSTR &imageFilename)=0 |
| Set Bloom dirt map as an image filename (is an image blended with the Bloom effect, also called Lens Schmutz) More...
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virtual const TSTR & | GetBloomDirtMapImage () const =0 |
| Get Bloom dirt map as an image filename This will return the string for the bitmap that was set from the UI or by Maxscript, which could be a relative or full path filename. More...
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virtual const TSTR & | GetBloomDirtMapImageCachedFullPathFileName () const =0 |
| Get Bloom dirt map as an image full path filename This will return the full path filename of the bitmap or "" if the bitmap doesn't exist on this machine or hasn't been set The result is cached in a local string so the resolution of any relative filename is not done for every call. More...
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virtual void | SetBloomDirtContribution (float dirtContrib)=0 |
| Set Bloom dirt map contribution (multiplier applied on the dirt map) There is no limit to this parameter. More...
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virtual float | GetBloomDirtContribution () const =0 |
| Get Bloom dirt map contribution (multiplier applied on the dirt map) More...
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virtual bool | GetBloomApplyOnBackground () const =0 |
| Get if Bloom is applied on the background or not. More...
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virtual void | SetBloomApplyOnBackground (bool val)=0 |
| Set if Bloom is applied on the background or not. More...
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virtual bool | GetBloomShowBloomPass () const =0 |
| Get, if instead of the resulting color buffer with bloom applied, we want to display only the bloom pass (w/o the dirt map applied) If GetBloomShowFilterPass() is true or GetBloomShowRadiusPassNumber() is not -1 then SetBloomShowBloomPass is ignored, as the 2 previously mentioned parameters will overwrite GetBloomShowBloomPass. More...
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virtual void | SetBloomShowBloomPass (bool val)=0 |
| Set, if instead of the resulting color buffer with bloom applied, we want to display only the bloom pass (w/o the dirt map applied) If GetBloomShowFilterPass() is true or GetBloomShowRadiusPassNumber() is not -1 then SetBloomShowBloomPass is ignored, as the 2 previously mentioned parameters will overwrite GetBloomShowBloomPass. More...
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virtual bool | GetBloomShowFilterPass () const =0 |
| Get, if instead of the resulting color buffer with bloom applied, we want to display only the filtering pass If GetBloomShowRadiusPassNumber() is not -1 then SetBloomShowFilterPass is ignored, as the previously mentioned parameter will overwrite SetBloomShowFilterPass. More...
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virtual void | SetBloomShowFilterPass (bool val)=0 |
| Set, if instead of the resulting color buffer with bloom applied, we want to display only the filtering pass If GetBloomShowRadiusPassNumber() is not -1 then SetBloomShowFilterPass is ignored, as the previously mentioned parameter will overwrite SetBloomShowFilterPass. More...
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virtual int | GetBloomShowRadiusPassNumber () const =0 |
| Get, if instead of the resulting color buffer with bloom applied, we want to display only the n-th radius pass (mipmap sub-texture). More...
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virtual void | SetBloomShowRadiusPassNumber (int val)=0 |
| Set, if instead of the resulting color buffer with bloom applied, we want to display only the n-th radius pass (mipmap sub-texture). More...
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virtual void | SetProgressiveRenderingEnabled (bool enabled)=0 |
| Enable/Disable progressive rendering. More...
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virtual bool | GetProgressiveRenderingEnabled () const =0 |
| Get the enable state of progressive rendering. More...
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virtual void | SetShowEdgedFaces (bool bShowEdgeFaces)=0 |
| Enable/Disable show edged faces. More...
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virtual bool | GetShowEdgedFaces () const =0 |
| Get the state of showing edged faces. More...
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virtual void | SetUseTexture (bool bUseTexture)=0 |
| Enable/Disable use texture. More...
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virtual bool | GetUseTexture () const =0 |
| Get the state of 'use texture'. More...
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virtual void | SetSelectedEdgedFaces (bool bSelEdgedFaces)=0 |
| Enable/Disable display selected with edged faces. More...
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virtual bool | GetSelectedEdgedFaces () const =0 |
| Get the state of 'display selected with edged faces'. More...
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virtual void | SetShowSelectionBrackets (bool bShowSelectionBrackets)=0 |
| Enable/Disable use selection brackets. More...
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virtual bool | GetShowSelectionBrackets () const =0 |
| Get the state of show selection brackets. More...
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virtual void | SetShadeSelectedFaces (bool bShadeSelFaces)=0 |
| Enable/Disable shade selected faces. More...
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virtual bool | GetShadeSelectedFaces () const =0 |
| Get the state of shade selected edged faces. More...
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virtual void | SetViewportDisable (bool bViewportDisable)=0 |
| Set true to disable viewport or false otherwise. More...
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virtual bool | GetViewportDisable () const =0 |
| Get the state of viewport disable. More...
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virtual void | SetViewportClipping (bool bVptClipping)=0 |
| Enable/Disable viewport clipping. More...
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virtual bool | GetViewportClipping () const =0 |
| Get the state of viewport clipping. More...
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virtual void | SetUseEnvironmentBackgroundColor (bool bUseEnvColor)=0 |
| Enable/Disable use environment background color. More...
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virtual bool | GetUseEnvironmentBackgroundColor () const =0 |
| Get the state of use environment background color. More...
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virtual void | SetUseViewportBackground (bool bValue)=0 |
| Enable/Disable use viewport background. More...
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virtual bool | GetUseViewportBackground () const =0 |
| Get the state of use viewport background. More...
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virtual void | SetShowHighLight (bool bShowHighLight)=0 |
| Enable/Disable show highlight. More...
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virtual bool | GetShowHighlight () const =0 |
| Get the state of show highlight. More...
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virtual void | SetViewportVisualStyle (VisualStyle visualStyle)=0 |
| Set the current view style. More...
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virtual VisualStyle | GetViewportVisualStyle () const =0 |
| Get the viewport visual style of current viewport. More...
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virtual void | SetShadeSelectedObjects (bool bShadeSelObj)=0 |
| Enable/Disable shade selected objects. More...
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virtual bool | GetShadeSelectedObjects () const =0 |
| Get the state of shade selected objects. More...
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virtual void | SetAutoDisplaySelectedLight (bool bAutoDisSelLight)=0 |
| Enable/Disable auto display selected light. More...
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virtual bool | GetAutoDisplaySelectedLight () const =0 |
| Get the state of auto display selected light. More...
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virtual void | SetAmbientOcclusionEnabled (bool bAmbientOcclusionEnabled)=0 |
| Enable/Disable ambient occlusion. More...
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virtual bool | GetAmbientOcclusionEnabled () const =0 |
| Get the enabled state of ambient occlusion. More...
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virtual void | SetShadowsEnabled (bool bShadowsEnabled)=0 |
| Enable/Disable shadow. More...
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virtual bool | GetShadowsEnabled () const =0 |
| Get the state of display shadow. More...
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virtual void | SetAdaptiveDegradeAlwaysDegradeLights (bool bDegradeLights)=0 |
| Enable/Disable degrade to default lights. More...
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virtual bool | GetAdaptiveDegradeAlwaysDegradeLights () const =0 |
| Get the state of degrade to default lights. More...
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virtual void | SetAdaptiveDegradeDrawBackfaces (bool bDrawBackfaces)=0 |
| Enable/Disable draw back faces for wireframe mesh in adaptive degradation. More...
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virtual bool | GetAdaptiveDegradeDrawBackfaces () const =0 |
| Get the state of draw backfaces. More...
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virtual void | SetAdaptiveDegradeNeverDegradeGeometry (bool bNeverDegradeGeometry)=0 |
| Set true to never degrade geometry or false otherwise. More...
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virtual bool | GetAdaptiveDegradeNeverDegradeGeometry () const =0 |
| Get the state of never degrade geometry. More...
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| FPMixinInterface () |
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virtual LifetimeType | LifetimeControl () |
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virtual CoreExport bool | RegisterNotifyCallback (InterfaceNotifyCallback *incb) |
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virtual void | UnRegisterNotifyCallback (InterfaceNotifyCallback *incb) |
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CoreExport | ~FPMixinInterface () |
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virtual BaseInterface * | GetInterface (Interface_ID id) |
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virtual FPInterfaceDesc * | GetDescByID (Interface_ID id) |
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virtual Interface_ID | GetID () |
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virtual FPInterfaceDesc * | GetDesc ()=0 |
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virtual CoreExport FPStatus | Invoke (FunctionID fid, TimeValue t=0, FPParams *params=NULL) |
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virtual FPStatus | Invoke (FunctionID fid, FPParams *params) |
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virtual CoreExport FPStatus | Invoke (FunctionID fid, TimeValue t, FPValue &result, FPParams *params=NULL) |
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virtual FPStatus | Invoke (FunctionID fid, FPValue &result, FPParams *params=NULL) |
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virtual CoreExport FunctionID | FindFn (const MCHAR *name) |
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virtual CoreExport BOOL | IsEnabled (FunctionID actionID) |
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virtual CoreExport BOOL | IsChecked (FunctionID actionID) |
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virtual CoreExport BOOL | IsVisible (FunctionID actionID) |
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virtual CoreExport FunctionID | GetIsEnabled (FunctionID actionID) |
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virtual CoreExport FunctionID | GetIsChecked (FunctionID actionID) |
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virtual CoreExport FunctionID | GetIsVisible (FunctionID actionID) |
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virtual ActionTable * | GetActionTable () |
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virtual void | EnableActions (BOOL onOff) |
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virtual UtilExport | ~BaseInterface () |
| Destructor. More...
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virtual BaseInterface * | AcquireInterface () |
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virtual void | ReleaseInterface () |
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virtual void | DeleteInterface () |
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virtual BaseInterface * | CloneInterface (void *remapDir=NULL) |
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virtual UtilExport | ~InterfaceServer () |
| Destructor. More...
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template<class InterfaceType > |
InterfaceType * | GetTypedInterface () |
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enum | LifetimeType { noRelease
, immediateRelease
, wantsRelease
, serverControlled
} |
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static UtilExport void * | operator new (size_t size) |
| Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
| Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new (size_t size, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new (size_t size, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new[] (size_t size) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate arrays of objects. More...
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
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static UtilExport void | operator delete (void *ptr) |
| Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete[] (void *ptr) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, void *placement_ptr) |
| Placement new operator. More...
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static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
| Placement delete operator. More...
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static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
| Allocates memory on a specified alignment boundary. More...
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static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
| Reallocates memory on a specified alignment boundary. More...
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static UtilExport void | aligned_free (void *ptr) |
| Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
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static CoreExport FPInterfaceDesc | nullInterface |
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virtual | ~IViewportViewSetting () |
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| FPMixinInterface (const FPMixinInterface &rhs) |
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FPMixinInterface & | operator= (const FPMixinInterface &rhs) |
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virtual FPStatus | _dispatch_fn (FunctionID fid, TimeValue t, FPValue &result, FPParams *p) |
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Tab< InterfaceNotifyCallback * > * | interfaceNotifyCBs |
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