3ds Max C++ API Reference
MeshEdgeKey Class Reference

This is a utility class for provide a key for MeshEdgeRenderItem. More...

#include <MeshEdgeRenderItem.h>

+ Inheritance diagram for MeshEdgeKey:

Public Member Functions

DefaultRenderItemAPI MeshEdgeKey ()
 
DefaultRenderItemAPI MeshEdgeKey (MeshEdgeKey &from)
 
DefaultRenderItemAPI ~MeshEdgeKey ()
 
DefaultRenderItemAPI MeshEdgeKeyoperator= (const MeshEdgeKey &rhs)
 
virtual DefaultRenderItemAPI void SetFixedSize (bool value)
 Set whether the mesh item is fixed size on screen. More...
 
virtual DefaultRenderItemAPI bool GetFixedSize ()
 Return if the mesh item is fixed size on screen. More...
 
virtual DefaultRenderItemAPI void SetBackfaceCull (bool value)
 Sets whether the mesh item needs back-face cull. More...
 
virtual DefaultRenderItemAPI bool GetBackfaceCull ()
 
virtual DefaultRenderItemAPI IConsolidationKeyClone ()
 Create an new instance of the key. More...
 
virtual DefaultRenderItemAPI size_t GetHashKey ()
 Get hash key that combines properties of this key. More...
 
virtual DefaultRenderItemAPI bool Equals (const IConsolidationKey &rhs) const
 Compares another key. More...
 
virtual DefaultRenderItemAPI const Class_ID GetClassID () const
 Get the key's class ID. More...
 
- Public Member Functions inherited from IConsolidationKey
GraphicsDriverAPI bool operator== (const IConsolidationKey &rhs) const
 Same as Equals(), returns the comparison of two keys. More...
 
- Public Member Functions inherited from ARefObject
GraphicsUtilityAPI ARefObject ()
 
virtual GraphicsUtilityAPI long AddRef ()
 from IRefObject, see comments in IRefObject More...
 
virtual GraphicsUtilityAPI long Release ()
 decrease reference count of this object by one, if the decreased reference count equals zero, the object will be deleted. More...
 
GraphicsUtilityAPI IRefObjectQueryInterface (Interface_ID classID)
 Try query an interface from the ref object using a given interface id. More...
 
- Public Member Functions inherited from IRefObject
GraphicsUtilityAPI IRefObject ()
 
virtual GraphicsUtilityAPI ~IRefObject ()
 

Additional Inherited Members

- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary. More...
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary. More...
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
 
- Protected Member Functions inherited from ARefObject
virtual GraphicsUtilityAPI void DeleteThis ()
 This function will be called when the reference count of an ARefObject equals zero. More...
 
virtual GraphicsUtilityAPI ~ARefObject ()
 

Detailed Description

This is a utility class for provide a key for MeshEdgeRenderItem.

Constructor & Destructor Documentation

◆ MeshEdgeKey() [1/2]

◆ MeshEdgeKey() [2/2]

◆ ~MeshEdgeKey()

Member Function Documentation

◆ operator=()

DefaultRenderItemAPI MeshEdgeKey* operator= ( const MeshEdgeKey rhs)

◆ SetFixedSize()

virtual DefaultRenderItemAPI void SetFixedSize ( bool  value)
virtual

Set whether the mesh item is fixed size on screen.

Parameters
valuetrue means the mesh is fixed size. Otherwise false.

◆ GetFixedSize()

virtual DefaultRenderItemAPI bool GetFixedSize ( )
virtual

Return if the mesh item is fixed size on screen.

Returns
true if it's fixed size. Otherwise false.

◆ SetBackfaceCull()

virtual DefaultRenderItemAPI void SetBackfaceCull ( bool  value)
virtual

Sets whether the mesh item needs back-face cull.

Parameters
valuetrue means it needs back-face cull. Otherwise false.

◆ GetBackfaceCull()

virtual DefaultRenderItemAPI bool GetBackfaceCull ( )
virtual
Returns
true if the item needs back-face cull. Otherwise false.

◆ Clone()

virtual DefaultRenderItemAPI IConsolidationKey* Clone ( )
virtual

Create an new instance of the key.

Returns
new instance of the key which contains same value.

Implements IConsolidationKey.

◆ GetHashKey()

virtual DefaultRenderItemAPI size_t GetHashKey ( )
virtual

Get hash key that combines properties of this key.

Returns
hash key

Implements IConsolidationKey.

◆ Equals()

virtual DefaultRenderItemAPI bool Equals ( const IConsolidationKey rhs) const
virtual

Compares another key.

Parameters
rhsanother consolidation key which has same hash key
Returns
true if both values are same. Otherwise false.

Implements IConsolidationKey.

◆ GetClassID()

virtual DefaultRenderItemAPI const Class_ID GetClassID ( ) const
virtual

Get the key's class ID.

Returns
class ID of the key

Implements IConsolidationKey.