3ds Max C++ API Reference
PointDataClass Class Reference

#include <ISkinEngine.h>

Public Attributes

int m_numBones
 
Point3 m_InitialPos
 
StrideArray< intm_BoneIndices
 
StrideArray< float > m_BoneWeights
 
StrideArray< intm_SubCurveIndices
 
StrideArray< intm_SubSegIndices
 
StrideArray< float > m_SubSegDistance
 
StrideArray< Point3m_Tangents
 
StrideArray< Point3m_OPoints
 

Member Data Documentation

◆ m_numBones

int m_numBones

◆ m_InitialPos

Point3 m_InitialPos

◆ m_BoneIndices

StrideArray<int> m_BoneIndices

◆ m_BoneWeights

StrideArray<float> m_BoneWeights

◆ m_SubCurveIndices

StrideArray<int> m_SubCurveIndices

◆ m_SubSegIndices

StrideArray<int> m_SubSegIndices

◆ m_SubSegDistance

StrideArray<float> m_SubSegDistance

◆ m_Tangents

StrideArray<Point3> m_Tangents

◆ m_OPoints

StrideArray<Point3> m_OPoints