3ds Max C++ API Reference
SSCreateLineMouseProc Class Reference

#include <splshape.h>

+ Inheritance diagram for SSCreateLineMouseProc:

Public Member Functions

 SSCreateLineMouseProc (SplineShape *spl, IObjParam *i)
 
int proc (HWND hwnd, int msg, int point, int flags, IPoint2 m)
 Called to handle the mouse event processing whenever a mouse event happens. More...
 
int override (int mode)
 Override the default drag mode. More...
 
- Public Member Functions inherited from MouseCallBack
virtual ~MouseCallBack ()
 
virtual void pan (IPoint2 offset)
 
void setMouseManager (MouseManager *mm)
 
MouseManagergetMouseManager ()
 
virtual BOOL SupportTransformGizmo ()
 Transform Gizmo Interface. More...
 
virtual void DeactivateTransformGizmo ()
 Deactivates the transform gizmo. More...
 
virtual BOOL SupportAutoGrid ()
 Returns FALSE by default, and needs to be overridden by the mouse procs wishing to utilize the AutoGrid feature. More...
 
virtual BOOL TolerateOrthoMode ()
 Returns FALSE by default. More...
 
- Public Member Functions inherited from BaseInterfaceServer
virtual UtilExport BaseInterfaceGetInterface (Interface_ID id)
 
virtual UtilExport int NumInterfaces () const
 
virtual UtilExport BaseInterfaceGetInterfaceAt (int i) const
 
virtual UtilExport ~BaseInterfaceServer ()
 
- Public Member Functions inherited from InterfaceServer
virtual UtilExport ~InterfaceServer ()
 Destructor. More...
 
template<class InterfaceType >
InterfaceType * GetTypedInterface ()
 

Protected Member Functions

BOOL HitTest (ViewExp *vpt, IPoint2 *p, int type, int flags, int hitType)
 
BOOL AnyHits (ViewExp *vpt)
 
BOOL InsertWhere (ViewExp *vpt, IPoint2 *p, BezierShape **shapeOut, int *polyOut, int *vertOut, INode **nodeOut)
 

Additional Inherited Members

- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary. More...
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary. More...
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
 
- Protected Attributes inherited from BaseInterfaceServer
Tab< BaseInterface * > interfaces
 

Constructor & Destructor Documentation

◆ SSCreateLineMouseProc()

SSCreateLineMouseProc ( SplineShape spl,
IObjParam i 
)
inline
1367 { ss=spl; ip=i; }

Member Function Documentation

◆ HitTest()

BOOL HitTest ( ViewExp vpt,
IPoint2 p,
int  type,
int  flags,
int  hitType 
)
protected

◆ AnyHits()

BOOL AnyHits ( ViewExp vpt)
inlineprotected
1364 { return vpt->NumSubObjHits(); }
virtual int NumSubObjHits()=0

◆ InsertWhere()

BOOL InsertWhere ( ViewExp vpt,
IPoint2 p,
BezierShape **  shapeOut,
int polyOut,
int vertOut,
INode **  nodeOut 
)
protected

◆ proc()

int proc ( HWND  hwnd,
int  msg,
int  point,
int  flags,
IPoint2  m 
)
virtual

Called to handle the mouse event processing whenever a mouse event happens.

Parameters
hwndThe window handle of the window in which the user has clicked. It is one of the viewports to which an interface can be obtained from the system. To get such interface, the window handle should be passes to the functions Interface::GetViewport() as the input. Developers should call Interface::ReleaseViewport() once they are done with the viewport interface.
msgThis message describes the type of event that occurred. See Mouse Call Back Flags.
pointThe point number. this is 0 for the first click, 1 for the second, etc.
flagsThese flags describe the state of the mouse buttons. See Mouse Call Back Flags.
mThe 2D screen point on which that the user has clicked. Methods in the viewport interface allow this point to be converted into a world space ray or a 3D view space point. A world space ray can be intersected with the active construction plane which results in a point on the active construction plane. See Class ViewExp.
Returns
TRUE, indicating the proc should continue to process points; or FALSE, meaning to stop processing points. If a plug-in supplied a large number of points in a command mode that uses this mouse proc, FALSE can be returned to abort the processing before all the points have been entered.

Reimplemented from MouseCallBack.

◆ override()

int override ( int  mode)
inlinevirtual

Override the default drag mode.

Most plug-ins will not need to replace the default implementation of this method. This function changes the way the messages are sent based on the sequence of mouse inputs by the user. The normal flow of the messages is described as follows: First the user clicks the mouse button and a MOUSE_POINT message is generated. The user then drags the mouse with the button down, resulting in a series of MOUSE_MOVE messages to be sent. When the user releases the mouse button, a MOUSE_POINT messages is generated. Then the mouse is moved again, resulting in a new series of MOUSE_MOVE messages to be sent again. Unlike the first time, when the user clicks the mouse button here, a point message is NOT generated at this point until the button is released. All future points are then only sent after the mouse button has been pressed and released. The default implementation is { return mode; }, and a sample program using the override method (using CLICK_DOWN_POINT) can be found in /MAXSDK/SAMPLES/OBJECTS/SPLINE.CPP.

Parameters
modeThe current drag mode from the list Mouse Drag Modes.
Returns
The given mouse drag mode.

Reimplemented from MouseCallBack.

1369 { UNUSED_PARAM(mode); return CLICK_DOWN_POINT; }
#define UNUSED_PARAM(x)
Definition: BuildWarnings.h:18
#define CLICK_DOWN_POINT
In this mode, point messages are sent on mouse-down only.
Definition: mouseman.h:190