3ds Max C++ API Reference
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#include "maxheap.h"
#include "shphier.h"
#include "spline3d.h"
#include "shpsels.h"
#include "hitdata.h"
#include "TabTypes.h"
#include "GraphicsConstants.h"
Classes | |
struct | bindShape |
Contains the data for the bind points. More... | |
class | ShapeSubHitRec |
class | SubShapeHitList |
class SubShapeHitList More... | |
class | ShapeHitData |
class | ShapeContextCallback |
class | BezierShapeTopology |
class | BezierShapeInterface_Ex41 |
class BezierShapeInterface_Ex41 : public BaseInterface More... | |
class | BezierShape |
Defines a basic bezier shape object. More... | |
Macros | |
#define | SHAPE_TRIM 0 |
#define | SHAPE_EXTEND 1 |
#define | BEZIER_SHAPE_INTERFACE_EX41 Interface_ID(0x23526cd1, 0x695d7e4e) |
#define | GET_BEZIER_SHAPE_INTERFACE_EX41() (BezierShapeInterface_Ex41*) GetInterface(BEZIER_SHAPE_INTERFACE_EX41) |
#define SHAPE_TRIM 0 |
#define SHAPE_EXTEND 1 |
#define BEZIER_SHAPE_INTERFACE_EX41 Interface_ID(0x23526cd1, 0x695d7e4e) |
#define GET_BEZIER_SHAPE_INTERFACE_EX41 | ( | ) | (BezierShapeInterface_Ex41*) GetInterface(BEZIER_SHAPE_INTERFACE_EX41) |