3ds Max C++ API Reference
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Namespaces | |
MaxSDK | |
MaxSDK::Util | |
MaxSDK::Graphics | |
Macros | |
AppPaths | |
#define | APP_MAP_DIR -1 |
System directory that points to <max data>/maps. More... | |
#define | APP_FOLIAGE_DIR -2 |
System directory that points to <max data>/maps. More... | |
#define | APP_XREF_DIR -3 |
System directory that points to <max data>/maps. More... | |
#define | APP_PLUGIN_INI_DIR -4 |
System directory that points to <max data>/maps. More... | |
#define | APP_STDPLUGS_DIR -5 |
System directory that points to <max data>/maps. More... | |
#define | APP_PLUGINS_DIR -6 |
System directory that points to <max data>/maps. More... | |
#define | APP_FILELINK_DIR -7 |
System directory that points to <max data>/maps. More... | |
#define | APP_CATALOGS_DIR -8 |
System directory that points to <max data>/maps. More... | |
#define | APP_CUI_SCRIPTS_DIR -9 |
System directory that points to <max data>/maps. More... | |
#define | APP_INT_OFFSET 0 |
System directory that points to <max data>/maps. More... | |
#define | APP_CUI_DIR -10 + APP_INT_OFFSET |
System directory that points to <max data>/maps. More... | |
#define | APP_FX_DIR -11 + APP_INT_OFFSET |
Returns the hardware shader directory set in Configure Paths. More... | |
#define | APP_CUI_WRITE_DIR -12 + APP_INT_OFFSET |
System directory that points to <max data>/maps. More... | |
#define | APP_MARKET_DEF_WRITE_DIR -13 + APP_INT_OFFSET |
System directory that points to <max data>/maps. More... | |
#define | APP_SYS_PATH_UI_LN_DIR -14 + APP_INT_OFFSET |
System directory that points to <max data>/maps. More... | |
#define | APP_LAST_SPEC_DIR -14 + APP_INT_OFFSET |
System directory that points to <max data>/maps. More... | |
Functions | |
UtilExport bool | IsDebugging () |
Returns true if 3ds Max is running under a debugger. More... | |
UtilExport int | NumberOfProcessors () |
Returns the number of processors in the system. More... | |
UtilExport int | GetScreenWidth () |
Returns the width of the screen (including multiple monitors) More... | |
UtilExport int | GetScreenHeight () |
Returns the height of the screen (including multiple monitors) More... | |
UtilExport void | UseLanguagePackLocale (HMODULE hMyModule=reinterpret_cast< HMODULE >(&__ImageBase)) |
Sets the locale for a DLL or thread to match that of the language pack being used at 3ds Max start up. More... | |
UtilExport WORD | GetLanguageID () |
Returns the identifier of the language used by 3ds Max. More... | |
UtilExport LANGID | GetLocaleValue () |
Returns the locale ID value that is being used by 3ds Max, as set by the language pack being used at runtime. More... | |
UtilExport const MCHAR * | GetLocaleValueAsHexString () |
Returns the locale ID value that is being used by 3ds Max, as set by the language pack being used at runtime. More... | |
UtilExport const MCHAR * | GetLanguageTLA () |
Returns the "three letter acronym" (TLA) of the language used by 3ds Max. More... | |
UtilExport const MCHAR * | GetLanguagePackDirName () |
Returns the two-two (eg "en-US" or "ja-JP") language pack directory for the language pack in use by 3ds Max. More... | |
UtilExport UINT | CodePageForLanguage (LANGID) |
Returns the code page corresponding to the specified locale value. More... | |
UtilExport bool | CopyToClipBoard (const MCHAR *text, HWND hwnd) |
copies a string to the system wide clipboard More... | |
UtilExport HRESULT | UtilGetFolderPath (HWND hwndOwner, int nFolder, HANDLE hToken, DWORD dwFlags, MSTR &path) |
UtilExport bool | IsUsingProfileDirectories () |
Returns a value indicating whether the application is configured to use User Profiles or not. More... | |
UtilExport bool | IsUsingRoamingProfiles () |
Returns a value indicating whether the application is configured to use romaing User Profiles or not. More... | |
UtilExport bool | GetSpecDir (int index, const MCHAR *dirName, MSTR &specPath) |
This function is used to convert a path relative to the 3ds max install to an absolute path. More... | |
UtilExport bool | TryCSIDLDir (int csidl, const MCHAR *dirName, MSTR &csidlPath) |
This is a helper for creating standard windows CSIDL directories. More... | |
UtilExport BOOL | IsSSE () |
UtilExport bool | ScanDirectoryTree (const MCHAR *treeroot, const MCHAR *filename, MSTR &targetpath) |
UtilExport MSTR | CaptureCallStack (int skipFirstNStackLevels=3, int maxStackLevels=-1) |
UtilExport MSTR | GetVersionOfFile (const MCHAR *fileName) |
Returns the file version as a string of form "#.#.#.#" where the numbers are the major version, the update version, the Hot Fix number, and the build number. More... | |
UtilExport MSTR | GetMaxBuildNumber () |
Returns the 3ds Max build number as a string of form "#.#.#.#" where the numbers are the major version, the update version, the Hot Fix number, and the build number. More... | |
UtilExport Interface * | UtilGetCOREInterface () |
Access to core interfaces from maxutil - no need to link against core.dll. More... | |
UtilExport Interface7 * | UtilGetCOREInterface7 () |
UtilExport Interface8 * | UtilGetCOREInterface8 () |
UtilExport Interface9 * | UtilGetCOREInterface9 () |
UtilExport Interface10 * | UtilGetCOREInterface10 () |
UtilExport Interface11 * | UtilGetCOREInterface11 () |
UtilExport Interface12 * | UtilGetCOREInterface12 () |
UtilExport Interface13 * | UtilGetCOREInterface13 () |
UtilExport Interface14 * | UtilGetCOREInterface14 () |
UtilExport Interface15 * | UtilGetCOREInterface15 () |
UtilExport Interface16 * | UtilGetCOREInterface16 () |
UtilExport Interface17 * | UtilGetCOREInterface17 () |
MAX_DEPRECATED UtilExport Interface17 * | UtilGetCOREInterface18 () |
MAX_DEPRECATED UtilExport Interface17 * | UtilGetCOREInterface19 () |
UtilExport IPathConfigMgr * | UtilGetPathConfigMgr () |
UtilExport MaxSDK::Graphics::IDisplayManager * | GetIDisplayManager () |
Helper function to access the IDisplayManager core interface. More... | |
UtilExport bool | IsGpuPresent () |
Method that verifies if at least one GPU is present on the current system. More... | |
Variables | |
IMAGE_DOS_HEADER | __ImageBase |
#define APP_MAP_DIR -1 |
System directory that points to <max data>/maps.
#define APP_FOLIAGE_DIR -2 |
System directory that points to <max data>/maps.
#define APP_XREF_DIR -3 |
System directory that points to <max data>/maps.
#define APP_PLUGIN_INI_DIR -4 |
System directory that points to <max data>/maps.
#define APP_STDPLUGS_DIR -5 |
System directory that points to <max data>/maps.
#define APP_PLUGINS_DIR -6 |
System directory that points to <max data>/maps.
#define APP_FILELINK_DIR -7 |
System directory that points to <max data>/maps.
#define APP_CATALOGS_DIR -8 |
System directory that points to <max data>/maps.
#define APP_CUI_SCRIPTS_DIR -9 |
System directory that points to <max data>/maps.
#define APP_INT_OFFSET 0 |
System directory that points to <max data>/maps.
#define APP_CUI_DIR -10 + APP_INT_OFFSET |
System directory that points to <max data>/maps.
#define APP_FX_DIR -11 + APP_INT_OFFSET |
Returns the hardware shader directory set in Configure Paths.
#define APP_CUI_WRITE_DIR -12 + APP_INT_OFFSET |
System directory that points to <max data>/maps.
#define APP_MARKET_DEF_WRITE_DIR -13 + APP_INT_OFFSET |
System directory that points to <max data>/maps.
#define APP_SYS_PATH_UI_LN_DIR -14 + APP_INT_OFFSET |
System directory that points to <max data>/maps.
#define APP_LAST_SPEC_DIR -14 + APP_INT_OFFSET |
System directory that points to <max data>/maps.
UtilExport bool IsDebugging | ( | ) |
Returns true if 3ds Max is running under a debugger.
UtilExport int NumberOfProcessors | ( | ) |
Returns the number of processors in the system.
UtilExport int GetScreenWidth | ( | ) |
Returns the width of the screen (including multiple monitors)
UtilExport int GetScreenHeight | ( | ) |
Returns the height of the screen (including multiple monitors)
UtilExport HRESULT UtilGetFolderPath | ( | HWND | hwndOwner, |
int | nFolder, | ||
HANDLE | hToken, | ||
DWORD | dwFlags, | ||
MSTR & | path | ||
) |
UtilExport bool IsUsingProfileDirectories | ( | ) |
Returns a value indicating whether the application is configured to use User Profiles or not.
The application can be configured to use User Profiles.
UtilExport bool IsUsingRoamingProfiles | ( | ) |
Returns a value indicating whether the application is configured to use romaing User Profiles or not.
The application can be configured to use roaming User Profiles. This value is dependent on whether the application uses User Profiles at all. Even if this returns true, if IsUsingProfileDirectories() returns false, then the application will default to the legacy path configuration locations under the application root install directory.
UtilExport bool GetSpecDir | ( | int | index, |
const MCHAR * | dirName, | ||
MSTR & | specPath | ||
) |
This function is used to convert a path relative to the 3ds max install to an absolute path.
This function is used to convert a path relative to the 3ds max install to an absolute path. For instance, this will yield the absolute path of the downloads directory:
[in] | index | - The ID of the directory to return. This value should be one of AppPaths. |
[in] | dirName | - The subdirectory to look for |
[out] | specPath | - The resolved absolute path, or null string on failure. |
/returns true if specPath
was successfully resolved, false otherwise.
UtilExport bool TryCSIDLDir | ( | int | csidl, |
const MCHAR * | dirName, | ||
MSTR & | csidlPath | ||
) |
This is a helper for creating standard windows CSIDL directories.
This function is a helper for creating standard windows CSIDL directories The list of possible root directories is shown in the windows header SHLOBJ.h. In particular, the TryCSIDLDir() function can be used to create CSIDL_LOCAL_APPDATA paths, where you can put application-specific data tailored to the current windows user.
[in] | csidl | - The ID of the directory to return. Should be one of the windows CSIDL defines. |
[in] | dirName | - specifies the relative pathname. |
[out] | csidlPath | - The absolute path to the created CSIDL directory, or null string on failure. |
/returns true if csidlPath
was successfully created, false otherwise.
UtilExport BOOL IsSSE | ( | ) |
UtilExport Interface* UtilGetCOREInterface | ( | ) |
Access to core interfaces from maxutil - no need to link against core.dll.
UtilExport Interface7* UtilGetCOREInterface7 | ( | ) |
UtilExport Interface8* UtilGetCOREInterface8 | ( | ) |
UtilExport Interface9* UtilGetCOREInterface9 | ( | ) |
UtilExport Interface10* UtilGetCOREInterface10 | ( | ) |
UtilExport Interface11* UtilGetCOREInterface11 | ( | ) |
UtilExport Interface12* UtilGetCOREInterface12 | ( | ) |
UtilExport Interface13* UtilGetCOREInterface13 | ( | ) |
UtilExport Interface14* UtilGetCOREInterface14 | ( | ) |
UtilExport Interface15* UtilGetCOREInterface15 | ( | ) |
UtilExport Interface16* UtilGetCOREInterface16 | ( | ) |
UtilExport Interface17* UtilGetCOREInterface17 | ( | ) |
MAX_DEPRECATED UtilExport Interface17* UtilGetCOREInterface18 | ( | ) |
MAX_DEPRECATED UtilExport Interface17* UtilGetCOREInterface19 | ( | ) |
UtilExport IPathConfigMgr* UtilGetPathConfigMgr | ( | ) |
IMAGE_DOS_HEADER __ImageBase |