3ds Max C++ API Reference
RasterizerState::DepthBias Union Reference

The z buffer depth bias value Default value is 0. More...

#include <RenderStates.h>

Public Attributes

float fVal
 
int iVal
 

Detailed Description

The z buffer depth bias value Default value is 0.

Member Data Documentation

◆ fVal

float fVal

◆ iVal

int iVal