Manually create or retopologize a mesh with Quad Draw
The
Quad Draw
tool lets you create new meshes that are constrained to another object or plane. You can use
Quad Draw
to:
In addition to creating new polygons, the
Quad Draw
tool can also be used to refine existing polygon meshes. This includes:
Adding new quads
Adding new edge loops
Changing the layout of existing components
Filling holes
Topics in this section
Retopologize a mesh with Quad Draw
Retopologize a GPU cache node
Create quad strips with Quad Draw
Extend edges with Quad Draw
Add polygons with Quad Draw
Insert an edge loop with Quad Draw
Tweak the position of components with Quad Draw
Fill holes with Quad Draw
Delete components with Quad Draw
Relax vertices with Quad Draw
Quad Draw Tool hotkeys
Parent topic:
Retopology