Create polygon primitives using the Shelf

You can create polygon primitives using the Shelf, which provides easily-selectable primitive icons. Using the Shelf you can also set a primitive’s options and then save a custom version of that primitive to the Shelf for future use. For more information see Add a tool, action, or Maya script to a shelf.

To create polygon primitives using the Shelf

  1. In the scene view, select the Polygons tab on the Shelf.
  2. Click a polygon primitive icon.

    Depending on how your Interactive Creation options are set the primitive will either appear at the origin, or you will be prompted to click-drag to create the primitive in the scene. For more information see the following:

  3. Press T to activate the Show Manipulator Tool.
  4. In the In-View Editor that appears, adjust the poly<shape> node attributes.

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