|
C++ API Reference
|
Defines a node's cached data when participant EM Cached Playback Can be used to query or modify the attributes being cached. More...
#include <MCacheSchema.h>
Public Member Functions | |
| const MCacheSchemaAttributesRange & | attributes () const |
| The attributes that are expected to be cached. More... | |
| void | reset () |
| This method is obsolete. More... | |
| MStatus | add (const MObject &) |
| Force the attribute to be cached. More... | |
Defines a node's cached data when participant EM Cached Playback Can be used to query or modify the attributes being cached.
|
inline |
The attributes that are expected to be cached.
| void reset | ( | ) |
This method is obsolete.
Reset this schema to the minimal.
[as of Maya 2022]
Force the attribute to be cached.
This method allows you to cache input attributes or other animated attributes that are not fully understood by EM.
| [in] | attribute | attribute to cache |