Python API 2.0 Reference
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Public Member Functions | |
def | __add__ () |
def | __delitem__ () |
def | __eq__ () |
def | __ge__ () |
def | __getitem__ () |
def | __gt__ () |
def | __iadd__ () |
def | __imul__ () |
def | __init__ () |
def | __isub__ () |
def | __itruediv__ () |
def | __le__ () |
def | __len__ () |
def | __lt__ () |
def | __mul__ () |
def | __ne__ () |
def | __neg__ () |
def | __radd__ () |
def | __repr__ () |
def | __rmul__ () |
def | __rsub__ () |
def | __rtruediv__ () |
def | __rxor__ () |
def | __setitem__ () |
def | __str__ () |
def | __sub__ () |
def | __truediv__ () |
def | __xor__ () |
def | angle () |
def | isEquivalent () |
def | isParallel () |
def | length () |
def | normal () |
def | normalize () |
def | rotateBy () |
def | rotateTo () |
def | transformAsNormal () |
Static Public Member Functions | |
def | __new__ () |
Static Public Attributes | |
int | kTolerance = 1 |
Common Vectors | |
tuple | kOneVector = maya.api.OpenMaya.MVector(1, 1, 1) |
tuple | kXaxisVector = maya.api.OpenMaya.MVector(1, 0, 0) |
tuple | kXnegAxisVector = maya.api.OpenMaya.MVector(-1, 0, 0) |
tuple | kYaxisVector = maya.api.OpenMaya.MVector(0, 1, 0) |
tuple | kYnegAxisVector = maya.api.OpenMaya.MVector(0, -1, 0) |
tuple | kZaxisVector = maya.api.OpenMaya.MVector(0, 0, 1) |
tuple | kZeroVector = maya.api.OpenMaya.MVector(0, 0, 0) |
tuple | kZnegAxisVector = maya.api.OpenMaya.MVector(0, 0, -1) |
Axis Identifiers | |
int | kWaxis = 3 |
int | kXaxis = 0 |
int | kYaxis = 1 |
int | kZaxis = 2 |
Properties | |
x = property(...) | |
y = property(...) | |
z = property(...) | |
3D vector with double-precision coordinates.
Signature | Parameters | Description |
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MVector() | Default constructor. Returns a new MVector object initialized to the zero vector. | |
MVector(src) | src - MVector, MFloatVector, MPoint or MFloatPoint | Copy constructor. Returns a new MVector object whose x, y and z coordinates are set to the x, y and z coordinates of src. |
MVector(seq) | seq - sequence of two or three floats | Returns a new MVector object whose x, y and z coordinates are set to the elements of seq. If the sequence only contains two values z will be set to 0.0. |
MVector(x, y, z=0.0) | x - float y - float z - float | Returns a new MVector object with the specified x, y and z coordinates. |
An MVector is treated a sequence of three float values: [x, y, z].
len() returns 3.
Indexing and element assignment are supported.
Deletion, concatenation, repetition and slicing are not supported.
Operation | Description |
---|---|
MVector = MVector ^ MVector | New vector which is the cross product of the two vectors. |
float = MVector * MVector | Dot product of the two vectors. |
MVector = MVector / scalar | New vector whose components are those of the given vector, each divided by scalar, which can be of any type which is convertable to float. |
MVector /= scalar | Divides each component of the vector by scalar, which can be of any type which is convertable to float, and returns a new reference to the vector. |
MVector = MVector * scalar | New vector whose components are those of the given vector, each multiplied by scalar, which can be of any type which is convertable to float. |
MVector = scalar * MVector | New vector whose components are those of the given vector, each multiplied by scalar, which can be of any type which is convertable to float. |
MVector *= scalar | Multiplies each component of the vector by scalar, which can be of any type which is convertable to float, and returns a new reference to the vector. |
MVector = MVector * MMatrix | New vector resulting from postmultiplying the vector by the matrix. |
MVector = MMatrix * MVector | New vector resulting from premultiplying the vector by the matrix. |
MVector *= MMatrix | Postmultiplies the vector by the matrix and returns a new reference to the vector. |
MVector = MVector + MVector | New vector which is the sum of the two vectors. |
MVector += MVector | Adds the second vector to the first and returns a new reference to the first. |
MVector = -MVector | New vector which is the negative if the given vector. |
MVector = MVector - MVector | New vector which is the difference of the two vectors. |
MVector -= MVector | Subtracts the second vector from the first and returns a new reference to the first. |
MVector == MVector | Returns True if each component of the first vector is exactly equal to the corresponding component of the second. |
MVector != MVector | Returns False is any component of the first vector is not exactly equal to the corresponding component of the second. |
All other comparison operators will raise a TypeError exception.
def OpenMaya.MVector.__init__ | ( | ) |
Initialize self. See help(type(self)) for accurate signature.
def OpenMaya.MVector.__add__ | ( | ) |
Return self+value.
def OpenMaya.MVector.__delitem__ | ( | ) |
Delete self[key].
def OpenMaya.MVector.__eq__ | ( | ) |
Return self==value.
def OpenMaya.MVector.__ge__ | ( | ) |
Return self>=value.
def OpenMaya.MVector.__getitem__ | ( | ) |
Return self[key].
def OpenMaya.MVector.__gt__ | ( | ) |
Return self>value.
def OpenMaya.MVector.__iadd__ | ( | ) |
Return self+=value.
def OpenMaya.MVector.__imul__ | ( | ) |
Return self*=value.
def OpenMaya.MVector.__isub__ | ( | ) |
Return self-=value.
def OpenMaya.MVector.__itruediv__ | ( | ) |
Return self/=value.
def OpenMaya.MVector.__le__ | ( | ) |
Return self<=value.
def OpenMaya.MVector.__len__ | ( | ) |
Return len(self).
def OpenMaya.MVector.__lt__ | ( | ) |
Return self<value.
def OpenMaya.MVector.__mul__ | ( | ) |
Return self*value.
def OpenMaya.MVector.__ne__ | ( | ) |
Return self!=value.
def OpenMaya.MVector.__neg__ | ( | ) |
-self
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static |
Create and return a new object. See help(type) for accurate signature.
def OpenMaya.MVector.__radd__ | ( | ) |
Return value+self.
def OpenMaya.MVector.__repr__ | ( | ) |
Return repr(self).
def OpenMaya.MVector.__rmul__ | ( | ) |
Return value*self.
def OpenMaya.MVector.__rsub__ | ( | ) |
Return value-self.
def OpenMaya.MVector.__rtruediv__ | ( | ) |
Return value/self.
def OpenMaya.MVector.__rxor__ | ( | ) |
Return value^self.
def OpenMaya.MVector.__setitem__ | ( | ) |
Set self[key] to value.
def OpenMaya.MVector.__str__ | ( | ) |
Return str(self).
def OpenMaya.MVector.__sub__ | ( | ) |
Return self-value.
def OpenMaya.MVector.__truediv__ | ( | ) |
Return self/value.
def OpenMaya.MVector.__xor__ | ( | ) |
Return self^value.
OpenMaya.MVector.angle | ( | ) |
Returns the angle, in radians, between this vector and another.
Signature: | angle(other) |
Parameters: | other - MVector |
Returns: | float |
Description: | Returns the angle, in radians, between this vector and other. |
OpenMaya.MVector.isEquivalent | ( | ) |
Returns True if this vector and another are within a given tolerance of being equal.
Signature: | isEquivalent(other, tolerance=kTolerance) |
Parameters: | other - MVector tolerance - float |
Returns: | bool |
Description: | Returns True if this vector and other are within the given tolerance of being equal. |
OpenMaya.MVector.isParallel | ( | ) |
Returns True if this vector and another are within the given tolerance of being parallel.
Signature: | isParallel(other, tolerance=kTolerance) |
Parameters: | other - MVector tolerance - float |
Returns: | bool |
Description: | Returns True if this vector and other are within the given tolerance of being parallel. |
OpenMaya.MVector.length | ( | ) |
Returns the magnitude of this vector.
Signature: | length() |
Parameters: | |
Returns: | float |
Description: | Returns the magnitude of this vector. |
OpenMaya.MVector.normal | ( | ) |
OpenMaya.MVector.normalize | ( | ) |
Normalizes this vector in-place and returns a new reference to it.
Signature: | normalize() |
Parameters: | |
Returns: | MVector |
Description: | Normalizes this vector in-place and returns a new reference to it. |
OpenMaya.MVector.rotateBy | ( | ) |
Returns the vector resulting from rotating this one by the given amount.
Signature: | rotateBy(rot) |
Parameters: | rot - MQuaternion or MEulerRotation |
Returns: | MVector |
Description: | Returns a new vector containing the result of rotating this vector by the rotation given by rot. |
Signature: | rotateBy(axis, angle) |
Parameters: | axis - Axis identifier constant angle - float |
Returns: | MVector |
Description: | Returns a new vector containing the result of rotating this vector by angle radians about the specified axis. |
OpenMaya.MVector.rotateTo | ( | ) |
Returns the quaternion which will rotate this vector into another.
Signature: | rotateTo(target) |
Parameters: | target - MVector |
Returns: | MQuaternion |
Description: | Returns the quaternion which will rotate this vector into the target vector, about their mutually perpendicular axis. |
OpenMaya.MVector.transformAsNormal | ( | ) |
Returns a new vector which is calculated by postmultiplying this vector by the transpose of the given matrix's inverse and then normalizing the result.
Signature: | transformAsNormal(matrix) |
Parameters: | matrix - MMatrix |
Returns: | MVector |
Description: | Returns a new vector which is calculated by postmultiplying this vector by the transpose of matrix's inverse and then normalizing it. |
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static |
Name: | kOneVector |
Type: | MVector |
Description: | (1,1,1) |
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static |
Name: | kTolerance |
Type: | float |
Description: | Default tolerance used for inexact comparisons. |
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static |
Name: | kWaxis |
Type: | int |
Description: |
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static |
Name: | kXaxis |
Type: | int |
Description: |
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static |
Name: | kXaxisVector |
Type: | MVector |
Description: | (1,0,0) |
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static |
Name: | kXnegAxisVector |
Type: | MVector |
Description: | (-1,0,0) |
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static |
Name: | kYaxis |
Type: | int |
Description: |
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static |
Name: | kYaxisVector |
Type: | MVector |
Description: | (0,1,0) |
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static |
Name: | kYnegAxisVector |
Type: | MVector |
Description: | (0,-1,0) |
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static |
Name: | kZaxis |
Type: | int |
Description: |
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static |
Name: | kZaxisVector |
Type: | MVector |
Description: | (0,0,1) |
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static |
Name: | kZeroVector |
Type: | MVector |
Description: | (0,0,0) |
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static |
Name: | kZnegAxisVector |
Type: | MVector |
Description: | (0,0,-1) |
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static |
X coordinate
Name: | x |
Type: | float |
Access: | RW |
Description: | X component. |
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static |
Y coordinate
Name: | y |
Type: | float |
Access: | RW |
Description: | Y component. |
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static |
Z coordinate
Name: | z |
Type: | float |
Access: | RW |
Description: | Z component. |