Weighting constraints

Use the weight values in a constraint to moderate a source object’s influence on the constrained object.

While all constraints can be weighted, individual weight settings apply only to the Aim, Parent/Child, Rotation, Scale, and Chain IK constraints.

See Aim constraint settings, Parent-child constraint settings, Rotation constraint settings, Scale constraint settings, and Chain IK constraint settings.

To weight source objects:

  1. Double-click to select the constraint in the Scene browser. The constraint settings display in the Properties or Navigator window.
  2. Adjust the Weight values until you achieve the desired effect.