用於模型描影、邊緣效果和視覺效果效能的指令
指令
GRAPHICSCONFIG (指令)
HIDE (指令)
HLSETTINGS (指令)
MVIEW (指令)
REGEN (指令)
REGEN3 (指令)
SHADEMODE (指令)
TOOLPALETTES (指令)
VIEW (指令)
VISUALSTYLES (指令)
VISUALSTYLESCLOSE (指令)
VSCURRENT (指令)
VSSAVE (指令)
系統變數
CACHEMAXFILES (系統變數)
CACHEMAXTOTALSIZE (系統變數)
DRAGVS (系統變數)
FACETRES (系統變數)
FASTSHADEDMODE (系統變數)
HALOGAP (系統變數)
HIDETEXT (系統變數)
INTERSECTIONCOLOR (系統變數)
INTERSECTIONDISPLAY (系統變數)
LIGHTINGUNITS (系統變數)
OBSCUREDCOLOR (系統變數)
OBSCUREDLTYPE (系統變數)
SHADEDGE (系統變數)
SHADEDIF (系統變數)
SHADOWPLANELOCATION (系統變數)
VSBACKGROUNDS (系統變數)
VSEDGECOLOR (系統變數)
VSEDGEJITTER (系統變數)
VSEDGELEX (系統變數)
VSEDGES (系統變數)
VSEDGESMOOTH (系統變數)
VSFACECOLORMODE (系統變數)
VSFACEHIGHLIGHT (系統變數)
VSFACEOPACITY (系統變數)
VSFACESTYLE (系統變數)
VSHALOGAP (系統變數)
VSINTERSECTIONCOLOR (系統變數)
VSINTERSECTIONEDGES (系統變數)
VSINTERSECTIONLTYPE (系統變數)
VSISOONTOP (系統變數)
VSLIGHTINGQUALITY (系統變數)
VSMATERIALMODE (系統變數)
VSMONOCOLOR (系統變數)
VSOCCLUDEDCOLOR (系統變數)
VSOCCLUDEDEDGES (系統變數)
VSOCCLUDEDLTYPE (系統變數)
VSSHADOWS (系統變數)
VSSILHEDGES (系統變數)
VSSILHWIDTH (系統變數)
VSSTATE (系統變數)