Provides access to exposure control settings from within Civil View.
Exposure controls are plug-in components that adjust the output levels and color range of a rendering, as if you were adjusting film exposure. Exposure Controls are especially useful for renderings that use radiosity or physically accurate Daylight systems.
If no exposure control is active, you can choose one from the drop-down list that appears at the top of this rollout.
The controls change depending on which exposure control is active, but these are common to all versions of the Civil View Exposure Control rollout.
Automatic Exposure Control samples the rendered image and builds a histogram to give good color separation across the entire dynamic range of the rendering. It can enhance some lighting effects that would otherwise be too dim to see.
You can think of the exposure value as an exposure compensation setting in a camera that has automatic exposure control.
When the checkbox is turned on, color correction shifts all colors so the color displayed in the color swatch appears as white.
Clicking the color swatch displays a Color Selector so you can choose the color to adapt to.
You can use this control to simulate how the eye adjusts to lighting. For example, even when the light in a room has a yellow hue from an incandescent light bulb, we continue to perceive objects that we know to be white, such as printed pages, as white.
When on, renders dimly lit colors as if the light were too dim for the eye to distinguish between colors. When off, renders even dimly lit colors.
Desaturate Low Levels simulates the eye's response to dim lighting. In dim lighting, the eye does not perceive colors and sees tones of gray instead.
Linear Exposure Control samples the rendered image and uses the average brightness of the scene to map physical values to RGB values. Linear Exposure Control is best used for scenes with a low dynamic range.
The controls for the Linear exposure control are the same as for Automatic exposure control.
Logarithmic Exposure Control uses brightness, contrast, and whether the scene is outdoors in daylight to map physical values to RGB values. Logarithmic Exposure Control is better for scenes with a high dynamic range.
The controls for the Logarithmic exposure control are the same as for Automatic exposure control, with two additional settings:
Turn on this toggle when the primary lighting for your scene comes from standard lights rather than photometric lights. When you use standard lights and turn on Affect Indirect Only, radiosity and exposure control yield results similar to the default scanline renderer. When you use standard lights but leave Affect Indirect Only off, radiosity and exposure control yield results that can be quite different from the default scanline renderer.
The exterior daylight setting compensates for the extreme intensity of an IES sun light.
Pseudo Color Exposure Control is actually a lighting analysis tool that provides you with a way to visualize and evaluate the lighting levels in your scene. It maps luminance or illuminance values to pseudo colors that show the brightness of the values being converted.
From darkest to brightest, the rendering shows blue, cyan, green, yellow, orange, and red. (Alternatively, you can choose a grayscale where the brightest values are white and the darkest are black.) The rendering includes the color or grayscale spectrum bar as a legend for the image.
Pseudo color exposure of a scene with radiosity. Areas in red are overlit, areas in blue are underlit, and areas in green have a good lighting level.
This option is useful when the illumination of the surfaces of interest is low compared to the maximum illumination in the scene.
This control sets exposure for Physical Cameras, using an Exposure Value and color-response curve.
This control is a duplicate of the one found under Rendering menu > Environment > Environment and Effects dialog. For more information, see Physical Camera Exposure Control