Create or clear symmetry, add distance, make faces uniform, toggle smooth or translucent modes, or set the Select Through toggle.
The Symmetry command allows you to make symmetrical components when editing so that you can have more control over your shape. Keep edges and faces on each side symmetrical to simplify the editing process.
You can specify symmetry when you create a freeform body or use the following command after creation.
After symmetry is applied, the symmetry zone displays a dashed line and the Freeform edit tools maintain symmetry. Changes on one side of the symmetry zone are reflected on the other side of the symmetry zone.
Use Clear Symmetry to remove all symmetry and allow independent edits to a freeform body.
Use the Mirror command to mirror a body about a plane or planar face.
Mirrored bodies are symmetrical.
Use this command to add a reference dimension from a selected edge, vertex, or face to a reference plane.
Use this command to remove pinching near star points and make faces as uniform as possible.
Blocky mode displays the shape using the control points of the freeform body. Smooth mode displays the rounded shape of the freeform body. While using Edit Form, it is good practice to work in Blocky mode. Blocky mode makes it easier to detect modeling problems, such as overlapping edges, which may not be visible in Smooth mode.
Translucent mode changes the body from opaque to transparent. Use this command to see through the body and view sketches or existing geometry.
All geometry is selectable when Select Through is enabled. When Select Through is disabled, only geometry facing you in the display is selectable. Setting the toggle to off makes it easy to select the geometry you want without having to remove extra geometry from the selection set.