C++ API Reference
|
Function Set for Sets of Objects. More...
#include <MFnSet.h>
Public Types | |
enum | Restriction { kNone, kVerticesOnly, kEdgesOnly, kFacetsOnly, kEditPointsOnly, kRenderableOnly } |
Set membership restrictions. More... | |
Public Types inherited from MFnDependencyNode | |
enum | MAttrClass { kLocalDynamicAttr = 1, kNormalAttr, kExtensionAttr, kInvalidAttr } |
Specifies the scope of the attribute. More... | |
enum | MdgTimerState { kTimerOff, kTimerOn, kTimerUninitialized, kTimerInvalidState } |
Possible states for the node's timer. More... | |
enum | MdgTimerMetric { kTimerMetric_callback, kTimerMetric_compute, kTimerMetric_dirty, kTimerMetric_draw, kTimerMetric_fetch, kTimerMetric_callbackViaAPI, kTimerMetric_callbackNotViaAPI, kTimerMetric_computeDuringCallback, kTimerMetric_computeNotDuringCallback, kTimerMetrics } |
The different timer metrics which can be queried. More... | |
enum | MdgTimerType { kTimerType_self, kTimerType_inclusive, kTimerType_count, kTimerTypes } |
The types of timers which can be queried. More... | |
Public Member Functions | |
virtual MFn::Type | type () const |
Function set type. More... | |
virtual | ~MFnSet () |
Destructor. | |
MFnSet () | |
Default constructor. | |
MFnSet (MObject &object, MStatus *ReturnStatus=NULL) | |
Constructor. More... | |
MObject | create (const MSelectionList &members, Restriction restriction=kNone, MStatus *ReturnStatus=NULL) |
Creates a new set dependency node and puts it in the dependency graph. More... | |
MStatus | getUnion (const MObject &withSet, MSelectionList &result) |
This method calculates the union of two sets. More... | |
MStatus | getUnion (const MObjectArray &setList, MSelectionList &result) |
This method calculates the union of a list of sets. More... | |
MStatus | getIntersection (const MObject &withSet, MSelectionList &result) |
This method calculates the intersection of two sets. More... | |
MStatus | getIntersection (const MObjectArray &setList, MSelectionList &result) |
This method calculates the intersection of a list of sets. More... | |
MStatus | clear () |
Removes all elements from this set. More... | |
MStatus | getMembers (MSelectionList &members, bool flatten) const |
Get the members of this set as a selection list. More... | |
MStatus | addMember (const MObject &obj) |
Add a new object (dependency node) to the set. More... | |
MStatus | addMember (const MDagPath &obj, const MObject &component=MObject::kNullObj) |
Add a new object (DAG node) to the set. More... | |
MStatus | addMember (const MPlug &plug) |
Add a new plug to the set. More... | |
MStatus | addMembers (const MSelectionList &list) |
Add a list of new objects to the set. More... | |
MStatus | removeMember (const MObject &obj) |
Remove an object (dependency node) from the set. More... | |
MStatus | removeMember (const MDagPath &obj, const MObject &component) |
Remove an object (DAG node) from the set. More... | |
MStatus | removeMember (const MPlug &plug) |
Remove an plug from the set. More... | |
MStatus | removeMembers (const MSelectionList &list) |
Remove items of the selection list from the set. More... | |
bool | isMember (const MObject &object, MStatus *ReturnStatus=NULL) const |
Returns true if the given object (dependency node) is a member of this set. More... | |
bool | isMember (const MDagPath &object, const MObject &component=MObject::kNullObj, MStatus *ReturnStatus=NULL) const |
Returns true if the given object (DAG node) is a member of this set. More... | |
bool | isMember (const MPlug &plug, MStatus *ReturnStatus=NULL) const |
Returns true if the given plug is a member of this set. More... | |
bool | intersectsWith (const MObject &otherSet, MStatus *ReturnStatus=NULL) const |
Returns true if this set intersects with the given set. More... | |
bool | hasRestrictions (MStatus *ReturnStatus=NULL) const |
Returns true if this function set has restrictions on the type of objects that it may contain. More... | |
Restriction | restriction (MStatus *ReturnStatus=NULL) const |
Returns the type of membership restriction that this set has. More... | |
MString | annotation (MStatus *ReturnStatus=NULL) const |
Returns the annotation string for this set. More... | |
MStatus | setAnnotation (const MString &annotation) |
Sets the annotation string for this set. More... | |
MStatus | getMemberPaths (MDagPathArray &members, bool shading=false) const |
Introduced in 2023.0 More... | |
MFnSet (const MObject &object, MStatus *ReturnStatus=NULL) | |
Constructor. More... | |
Public Member Functions inherited from MFnDependencyNode | |
virtual | ~MFnDependencyNode () |
Destructor. | |
MFnDependencyNode () | |
Default constructor. | |
MFnDependencyNode (MObject &object, MStatus *ReturnStatus=NULL) | |
Constructor. More... | |
MObject | create (const MTypeId &typeId, MStatus *ReturnStatus=NULL) |
Creates a new dependency node with the given type tag. More... | |
MObject | create (const MTypeId &typeId, const MString &name, MStatus *ReturnStatus=NULL) |
Creates a new dependency node with the given type tag. More... | |
MObject | create (const MString &type, MStatus *ReturnStatus=NULL) |
Creates a new dependency node with the given type. More... | |
MObject | create (const MString &type, const MString &name, MStatus *ReturnStatus=NULL) |
Creates a new dependency node with the given type. More... | |
MTypeId | typeId (MStatus *ReturnStatus=NULL) const |
Returns the type id of this node. More... | |
MString | typeName (MStatus *ReturnStatus=NULL) const |
Returns the type name of this node. More... | |
MString | name (MStatus *ReturnStatus=NULL) const |
Returns the name of this node. More... | |
MString | absoluteName (MStatus *ReturnStatus=NULL) const |
Returns the absolute name of this node. More... | |
MString | uniqueName (MStatus *ReturnStatus=NULL) const |
Introduced in 2023.0 More... | |
MString | pluginName (MStatus *ReturnStatus=NULL) const |
Returns the name of the plug-in this MFnDependendencyNode was defined in. More... | |
MString | setName (const MString &name, bool createNamespace=false, MStatus *ReturnStatus=NULL) |
Sets the name of this node. More... | |
MUuid | uuid (MStatus *ReturnStatus=NULL) const |
Returns the node's UUID. More... | |
void | setUuid (const MUuid &uuid, MStatus *ReturnStatus=NULL) |
Sets the node's UUID. More... | |
MStatus | getConnections (MPlugArray &array) const |
Get all of the current connections to this node as an array of plugs. More... | |
unsigned int | attributeCount (MStatus *ReturnStatus=NULL) const |
Returns the number of attributes that this node has. More... | |
MObject | attribute (unsigned int index, MStatus *ReturnStatus=NULL) const |
Finds the attribute of this node at the given index. More... | |
MObject | reorderedAttribute (unsigned int index, MStatus *ReturnStatus=NULL) const |
Some nodes, such as the various animCurve nodes, require that their attributes be set in a specific order for proper operation. More... | |
MObject | attribute (const MString &attrName, MStatus *ReturnStatus=NULL) const |
Finds the attribute of this node that has the given name. More... | |
MAttrClass | attributeClass (const MObject &attr, MStatus *ReturnStatus=NULL) const |
Returns the class (normal, dynamic, extension) of the specified attribute. More... | |
MStatus | getAffectedAttributes (const MObject &attr, MObjectArray &affectedAttributes) const |
Returns an array of attributes that are affected by the attribute passed in. More... | |
MStatus | getAffectedByAttributes (const MObject &attr, MObjectArray &affectedByAttributes) const |
Returns an array of attributes that affect the attribute passed in, attr. More... | |
MPlug | findPlug (const MObject &attr, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const |
Attempt to find a plug for the given attribute. More... | |
MPlug | findPlug (const MString &attrName, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const |
Attempt to find a plug for the given attribute. More... | |
MPlug | findPlug (const MObject &attr, MStatus *ReturnStatus=NULL) const |
Deprecated in 2019.0 More... | |
MPlug | findPlug (const MString &attrName, MStatus *ReturnStatus=NULL) const |
Deprecated in 2019.0 More... | |
MStatus | addAttribute (const MObject &attr) |
Add a new dynamic attibute to this node. More... | |
MStatus | removeAttribute (const MObject &attr) |
Remove a dynamic attribute from a node. More... | |
MPxNode * | userNode (MStatus *ReturnStatus=NULL) const |
If the function set's node is a plug-in node, then this method will extract the MPxNode pointer from it. More... | |
bool | isFromReferencedFile (MStatus *ReturnStatus=NULL) const |
Indicates whether or not this node came from a referenced file. More... | |
bool | isShared (MStatus *ReturnStatus=NULL) const |
Indicates whether or not this node is shared. More... | |
bool | isTrackingEdits (MStatus *ReturnStatus=NULL) const |
Returns whether or not edits on the given node are being tracked by the generalized edit system. More... | |
bool | hasUniqueName (MStatus *ReturnStatus=NULL) const |
Indicates whether or not this node's name is unique within the scene. More... | |
MString | parentNamespace (MStatus *ReturnStatus=NULL) const |
Returns the name of the namespace in which this node resides. More... | |
bool | isLocked (MStatus *ReturnStatus=NULL) const |
Indicates whether or not this node is locked. More... | |
MStatus | setLocked (bool locked) |
Locks or unlocks this node. More... | |
bool | isNewAttribute (const MObject &attr, MStatus *ReturnStatus=NULL) const |
Indicates whether or not the specified attribute was added to this node within the current scene. More... | |
MStatus | setFlag (unsigned int flag, bool state) |
Sets the state of the specified flag for the node. More... | |
bool | isFlagSet (unsigned int flag, MStatus *ReturnStatus=NULL) const |
Retrieves the current state of the specified flag for a node. More... | |
bool | isDefaultNode (MStatus *ReturnStatus=NULL) const |
Returns true if the node is a default node. More... | |
MStatus | setDoNotWrite (bool flag) |
Use this method to mark the "do not write" state of this node. More... | |
bool | canBeWritten (MStatus *ReturnStatus=NULL) const |
Returns the do not write state of the node. More... | |
bool | hasAttribute (const MString &name, MStatus *ReturnStatus=NULL) const |
Returns true if the node already has an attribute with the given name. More... | |
MObject | getAliasAttr (bool force, MStatus *ReturnStatus=NULL) |
Returns the node's alias attribute, which is a special attribute used to store information about the node's attribute aliases. More... | |
bool | setAlias (const MString &alias, const MString &name, const MPlug &plug, bool add=true, MStatus *ReturnStatus=NULL) |
Sets or removes an alias (i.e. More... | |
bool | findAlias (const MString &alias, MObject &attrObj, MStatus *ReturnStatus=NULL) const |
Retrieves the attribute with the given alias. More... | |
bool | getAliasList (MStringArray &strArray, MStatus *ReturnStatus=NULL) |
Returns a list of all attribute aliases for this node. More... | |
MString | plugsAlias (const MPlug &plug, MStatus *ReturnStatus=NULL) |
Returns the alias for the plug's attribute or the empty string if that attribute has no alias. More... | |
MStatus | setIcon (const MString &filename) |
Associates a custom icon with the node for display in the Maya UI. More... | |
MString | icon (MStatus *ReturnStatus=NULL) const |
Returns the custom icon filename associated with the node. More... | |
MStatus | getExternalContent (MExternalContentInfoTable &table) const |
Returns the external content (files) that this node depends on. More... | |
MStatus | addExternalContentForFileAttr (MExternalContentInfoTable &table, const MObject &attr) const |
Adds content info to the specified table from a file path attribute. More... | |
MStatus | setExternalContentForFileAttr (const MObject &attr, const MExternalContentLocationTable &table) |
Sets content info in the specified attribute from the table. More... | |
MStatus | setExternalContent (const MExternalContentLocationTable &table) |
Changes the location of external content. More... | |
bool | affectsAnimation (MStatus *ReturnStatus=NULL) const |
Introduced in 2019.0 More... | |
MStatus | setAffectsAnimation () |
Introduced in 2019.0 More... | |
MString | setName (const MString &name, MStatus *ReturnStatus) |
Deprecated in 2019.0 More... | |
MFnDependencyNode (const MObject &object, MStatus *ReturnStatus=NULL) | |
Not available in Python. More... | |
bool | getPlugsAlias (const MPlug &plug, MString &aliasName, MStatus *ReturnStatus=NULL) |
Not available in Python. More... | |
virtual const adsk::Data::Associations * | metadata (MStatus *ReturnStatus=NULL) const |
Not available in Python. More... | |
virtual MStatus | setMetadata (const adsk::Data::Associations &) |
Not available in Python. More... | |
virtual MStatus | deleteMetadata () |
Not available in Python. More... | |
virtual MStatus | validateMetadata (MString &errors) const |
Not available in Python. More... | |
MStatus | dgTimerOn () |
Indicates that this node should collect DG timing data whenever DG timing is enabled. More... | |
MStatus | dgTimerOff () |
Indicates that this node should no longer collect DG timing data when DG timing is enabled. More... | |
MdgTimerState | dgTimerQueryState (MStatus *ReturnStatus=NULL) |
The function returns the current on/off state of the node's timer. More... | |
MStatus | dgTimerReset () |
The function resets the dependency graph timers and counters for this node to zero. More... | |
double | dgTimer (const MdgTimerMetric timerMetric, const MdgTimerType timerType, MStatus *ReturnStatus=NULL) const |
The function returns the specified timer value for the current node. More... | |
MStatus | dgCallbacks (const MdgTimerType type, MStringArray &callbackName, MDoubleArray &value) |
Node callbacks that occur when timing is enabled get logged with the node and can be queried via this method. More... | |
MStatus | dgCallbackIds (const MdgTimerType type, const MString &callbackName, MCallbackIdArray &callbackId, MDoubleArray &value) |
This method provides a further breakdown of the per-callback time returned via dgCallbacks() by returning the data on a per-callbackId basis. More... | |
MStatus | addAttribute (const MObject &attr, MAttrClass type) |
Deprecated in 2019.0 More... | |
MStatus | removeAttribute (const MObject &attr, MAttrClass type) |
Deprecated in 2019.0 More... | |
Public Member Functions inherited from MFnBase | |
virtual | ~MFnBase () |
Class Destructor. More... | |
bool | hasObj (MFn::Type) const |
Determines whether or not the Function Set is compatible with the specified Maya Object within the API RTTI system. More... | |
bool | hasObj (const MObject &) const |
Determines whether or not the Function Set is compatible with the specified Maya Object within the API RTTI system. More... | |
MObject | object (MStatus *ReturnStatus=nullptr) const |
Returns the MObject that is attached to the Function Set. More... | |
virtual MStatus | setObject (MObject &object) |
Attaches the Function Set to the specified Maya Object. More... | |
virtual MStatus | setObject (const MObject &object) |
NO SCRIPT SUPPORT. More... | |
Static Public Member Functions | |
static const char * | className () |
Returns the name of this class. More... | |
Static Public Member Functions inherited from MFnDependencyNode | |
static const char * | className () |
Returns the name of this class. More... | |
static MString | classification (const MString &nodeTypeName) |
Retrieves the classification string for a node type. More... | |
static unsigned int | allocateFlag (const MString pluginName, MStatus *ReturnStatus=NULL) |
Allocates a node flag for sole use by the caller. More... | |
static MStatus | deallocateFlag (const MString pluginName, unsigned int flag) |
Deallocates a node flag which was previously allocated by a call to allocateFlag. More... | |
static MStatus | deallocateAllFlags (const MString pluginName) |
Deallocates all of the node flags which are currently allocated to the specified plugin. More... | |
static void | enableDGTiming (bool enable) |
Globally enables or disables the DG node timing mechanism. More... | |
Static Public Member Functions inherited from MFnBase | |
static const char * | className () |
Returns the name of this class. More... | |
static const char * | typeString (MFn::Type) |
Introduced in 2020.0 More... | |
static bool | isValid (MFn::Type) |
Introduced in 2020.0 More... | |
Function Set for Sets of Objects.
MFnSet is the function set that is used for manipulating sets of objects. Sets in Maya are dependency nodes, so it is possible for one set to contain others.
A set is a list of dependency nodes and dag nodes. Sets are useful for keeping track of lists of objects for many purposes such as selection or applying common rendering parameters. Sets in Maya are also dependency nodes, so it is possible for one set to contain others.
enum Restriction |
|
virtual |
Function set type.
Return the class type : MFn::kSet.
Reimplemented from MFnDependencyNode.
Reimplemented in MFnCharacter.
|
static |
Returns the name of this class.
Return the class name : "MFnSet".
MObject create | ( | const MSelectionList & | members, |
Restriction | restriction = kNone , |
||
MStatus * | ReturnStatus = NULL |
||
) |
Creates a new set dependency node and puts it in the dependency graph.
[in] | members | list of members for new set |
[in] | restriction | restriction applied to members |
[out] | ReturnStatus | return status |
MStatus getUnion | ( | const MObject & | withSet, |
MSelectionList & | result | ||
) |
This method calculates the union of two sets.
The result will be the union of this set and the set passed into the method.
[in] | withSet | set to find union of with this set |
[out] | result | storage for the result of the union operation |
MStatus getUnion | ( | const MObjectArray & | setList, |
MSelectionList & | result | ||
) |
This method calculates the union of a list of sets.
The result will be the union of this set and the sets passed into the method.
[in] | setList | sets to find union of with this set |
[out] | result | storage for the result of the union operation |
MStatus getIntersection | ( | const MObject & | withSet, |
MSelectionList & | result | ||
) |
This method calculates the intersection of two sets.
The result will be the intersection of this set and the set passed into the method.
[in] | withSet | set to find intersection of with this set |
[out] | result | storage for the result of the intersection operation |
MStatus getIntersection | ( | const MObjectArray & | setList, |
MSelectionList & | result | ||
) |
This method calculates the intersection of a list of sets.
The result will be the intersection of this set and the sets passed into the method.
[in] | setList | sets to find intersection of with this set |
[out] | result | storage for the result of the intersection operation |
MStatus clear | ( | ) |
Removes all elements from this set.
MStatus getMembers | ( | MSelectionList & | members, |
bool | flatten | ||
) | const |
Get the members of this set as a selection list.
This information is provided as a selection list so that all of the path information is retained for DAG nodes.
It is possible to ask for the returned list to be flattened. This means that all sets that exist inside this set will be expanded into a list of their contents.
Typically set members are updated using callbacks. When members are added/removed, the set members are marked as dirty. The set members are only updated on request such as invoking getMembers(). This method can be useful in scenarios where callbacks are temporarily suspended (eg. during file IO operations).
[out] | members | storage for the returned list of members |
[in] | flatten | whether to flatten the returned list. |
Add a new object (dependency node) to the set.
[in] | obj | the object to add |
MStatus addMember | ( | const MDagPath & | obj, |
const MObject & | component = MObject::kNullObj |
||
) |
Add a new object (DAG node) to the set.
[in] | obj | the object to add |
[in] | component | the selection component |
Add a new plug to the set.
[in] | plug | the plug to add |
MStatus addMembers | ( | const MSelectionList & | list | ) |
Add a list of new objects to the set.
[in] | list | the list of objects as a selection list |
Remove an object (dependency node) from the set.
[in] | obj | the object to remove |
Remove an object (DAG node) from the set.
[in] | obj | the object to remove |
[in] | component | the selection component |
Remove an plug from the set.
[in] | plug | the plug to remove |
MStatus removeMembers | ( | const MSelectionList & | list | ) |
Remove items of the selection list from the set.
[in] | list | the selection list of items to remove |
Returns true if the given object (dependency node) is a member of this set.
[in] | object | object to test for membership |
[out] | ReturnStatus | return status |
bool isMember | ( | const MDagPath & | object, |
const MObject & | component = MObject::kNullObj , |
||
MStatus * | ReturnStatus = NULL |
||
) | const |
Returns true if the given object (DAG node) is a member of this set.
[in] | object | object to test for membership |
[in] | component | selection component (optional) |
[out] | ReturnStatus | return status |
Returns true if the given plug is a member of this set.
[in] | plug | plug to test for membership |
[out] | ReturnStatus | return status |
Returns true if this set intersects with the given set.
An intersection occurs if there are any common members between the two sets.
[in] | otherSet | set to test for intersection with |
[out] | ReturnStatus | return status |
bool hasRestrictions | ( | MStatus * | ReturnStatus = NULL | ) | const |
Returns true if this function set has restrictions on the type of objects that it may contain.
[out] | ReturnStatus | return status |
MFnSet::Restriction restriction | ( | MStatus * | ReturnStatus = NULL | ) | const |
Returns the type of membership restriction that this set has.
[out] | ReturnStatus | return status |
Returns the annotation string for this set.
This allows a description of the set to be stored with it.
[out] | ReturnStatus | return status |
Sets the annotation string for this set.
This allows a description of the set to be stored with it.
[in] | annotation | new annotation string |
MStatus getMemberPaths | ( | MDagPathArray & | members, |
bool | shading = false |
||
) | const |
Introduced in 2023.0
Get the members of this set as an array of dagPaths.
This will usually return the same dagPaths as will be contained in the getMembers method. If the shading flag is set to true, the list will consist only of dagPaths that are affected by this set for the purposes of material assignments.
[out] | members | storage for the returned list of members |
[in] | shading | whether the list should only contain members of this set used for shading purposes. |