|
3ds Max C++ API Reference
|
#include "TextureHandle.h"#include "TargetHandle.h"#include "VertexBufferHandle.h"#include "../strclass.h"#include "../geom/point4.h"#include "../geom/point3.h"#include "../geom/Ipoint2.h"#include "../geom/Ipoint3.h"Classes | |
| class | EffectInstanceHandle |
| EffectInstanceHandle is a class which stores values of parameters in an effect. More... | |
Namespaces | |
| MaxSDK | |
| MaxSDK::Graphics | |