3ds Max C++ API Reference
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#include "TextureHandle.h"
#include "TargetHandle.h"
#include "VertexBufferHandle.h"
#include "../strclass.h"
#include "../geom/point4.h"
#include "../geom/point3.h"
#include "../geom/Ipoint2.h"
#include "../geom/Ipoint3.h"
Classes | |
class | EffectInstanceHandle |
EffectInstanceHandle is a class which stores values of parameters in an effect. More... | |
Namespaces | |
MaxSDK | |
MaxSDK::Graphics | |