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3ds Max C++ API Reference
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Main IGame scene access including node and materials. More...
#include "../maxheap.h"#include "IGameControl.h"#include "IGameMaterial.h"#include "IGameObject.h"#include "IGameStd.h"Classes | |
| class | IGameNode |
| A simple wrapper for max nodes. More... | |
| class | IGameScene |
| Main scene access. More... | |
Functions | |
| IGAMEEXPORT IGameScene * | GetIGameInterface () |
| A global function to IGameScene, the main starting point in IGame. More... | |
| IGAMEEXPORT float | GetIGameVersion () |
| Provides a way to query for the version of IGame the DLL has been built against. More... | |
| IGAMEEXPORT float | GetSupported3DSVersion () |
| Provides a way to query for the version of 3ds Max that the IGame DLL is compatible with. More... | |
Main IGame scene access including node and materials.
| IGameScene * GetIGameInterface | ( | ) |
A global function to IGameScene, the main starting point in IGame.
| float GetIGameVersion | ( | ) |
Provides a way to query for the version of IGame the DLL has been built against.
| float GetSupported3DSVersion | ( | ) |
Provides a way to query for the version of 3ds Max that the IGame DLL is compatible with.