3ds Max C++ API Reference
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Main IGame scene access including node and materials. More...
#include "../maxheap.h"
#include "IGameControl.h"
#include "IGameMaterial.h"
#include "IGameObject.h"
#include "IGameStd.h"
Classes | |
class | IGameNode |
A simple wrapper for max nodes. More... | |
class | IGameScene |
Main scene access. More... | |
Functions | |
IGAMEEXPORT IGameScene * | GetIGameInterface () |
A global function to IGameScene, the main starting point in IGame. More... | |
IGAMEEXPORT float | GetIGameVersion () |
Provides a way to query for the version of IGame the DLL has been built against. More... | |
IGAMEEXPORT float | GetSupported3DSVersion () |
Provides a way to query for the version of 3ds Max that the IGame DLL is compatible with. More... | |
Main IGame scene access including node and materials.
IGameScene * GetIGameInterface | ( | ) |
A global function to IGameScene, the main starting point in IGame.
float GetIGameVersion | ( | ) |
Provides a way to query for the version of IGame the DLL has been built against.
float GetSupported3DSVersion | ( | ) |
Provides a way to query for the version of 3ds Max that the IGame DLL is compatible with.