3ds Max C++ API Reference
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Interface for PViewItem. More...
Classes | |
class | IPViewItem |
Macros | |
#define | PVIEWITEM_INTERFACE Interface_ID(0x74f93d08, 0x1eb34500) |
#define | GetPViewItemInterface(obj) ((IPViewItem*)((GetPFObject(obj))->GetInterface(PVIEWITEM_INTERFACE))) |
Enumerations | |
enum | { kActionImageWidth =22 , kActionImageHeight =22 } |
Functions | |
PFExport Object * | GetPFObject (Object *obj) |
IPViewItem * | PViewItemInterface (Object *obj) |
IPViewItem * | PViewItemInterface (INode *node) |
Interface for PViewItem.
An Action should implement the interface to be modifiable in Particle View.
#define PVIEWITEM_INTERFACE Interface_ID(0x74f93d08, 0x1eb34500) |
#define GetPViewItemInterface | ( | obj | ) | ((IPViewItem*)((GetPFObject(obj))->GetInterface(PVIEWITEM_INTERFACE))) |
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