| 3ds Max C++ API Reference
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Interface for ParticleGroup object. More...
| Classes | |
| class | IParticleGroup | 
| Macros | |
| #define | PARTICLEGROUP_INTERFACE Interface_ID(0x2c712d9f, 0x7bc54cb0) | 
| #define | GetParticleGroupInterface(obj) ((IParticleGroup*)((GetPFObject(obj))->GetInterface(PARTICLEGROUP_INTERFACE))) | 
| Functions | |
| PFExport Object * | GetPFObject (Object *obj) | 
| ParticleFlow relays on presence of specific interfaces in PF objects.  More... | |
| IParticleGroup * | ParticleGroupInterface (Object *obj) | 
| IParticleGroup * | ParticleGroupInterface (INode *node) | 
Interface for ParticleGroup object.
ParticleGroup is a geometry object that is created for each interrelated pair of particle system and action list.
| #define PARTICLEGROUP_INTERFACE Interface_ID(0x2c712d9f, 0x7bc54cb0) | 
| #define GetParticleGroupInterface | ( | obj | ) | ((IParticleGroup*)((GetPFObject(obj))->GetInterface(PARTICLEGROUP_INTERFACE))) | 
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 | inline | 
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 | inline |