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3ds Max C++ API Reference
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These are the list of arguments for Mesh::selLevel current level of selection. More...
Macros | |
| #define | MESH_OBJECT (1<<0) |
| Object level. More... | |
| #define | MESH_VERTEX (1<<1) |
| Vertex level. More... | |
| #define | MESH_FACE (1<<2) |
| Face level. More... | |
| #define | MESH_EDGE (1<<3) |
| Edge level. More... | |
These are the list of arguments for Mesh::selLevel current level of selection.
When all the bits are 0, the object is at object level selection.
| #define MESH_OBJECT (1<<0) |
Object level.
| #define MESH_VERTEX (1<<1) |
Vertex level.
| #define MESH_FACE (1<<2) |
Face level.
| #define MESH_EDGE (1<<3) |
Edge level.