3ds Max C++ API Reference
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#include "network/MaxNetExport.h"
#include "network/MaxNet.h"
#include "strbasic.h"
#include "maxheap.h"
#include "maxnet_job.h"
Classes | |
struct | JobList |
class | MaxNetCallBack |
class | MaxNetManager |
class | MaxNetworkInterface |
class | MaxNetworkInterface2 |
Macros | |
#define | JOB_STATE_COMPLETE 0 |
#define | JOB_STATE_WAITING 1 |
#define | JOB_STATE_BUSY 2 |
#define | JOB_STATE_ERROR 3 |
#define | JOB_STATE_SUSPENDED 4 |
Functions | |
MAXNETEXPORT void | AssignJobEx (MaxNetManager *mgr, MaxNetworkInterface *maxIface, Job *job, MCHAR *archive, HSERVER *servers, CJobText &jobtext, DWORD blocksize=0) |
MAXNETEXPORT void | AssignJobEx (MaxNetManager *mgr, MaxNetworkInterface2 *maxIface, Job *job, MCHAR *archive, HSERVER *servers, CJobText &jobtext, DWORD blocksize=0) |
MAXNETEXPORT void | AssignJobToServersGroup (MaxNetManager *mgr, MaxNetworkInterface2 *maxIface, Job *job, MCHAR *archive, const MCHAR *serversGroupName, CJobText &jobtext) |
#define JOB_STATE_COMPLETE 0 |
#define JOB_STATE_WAITING 1 |
#define JOB_STATE_BUSY 2 |
#define JOB_STATE_ERROR 3 |
#define JOB_STATE_SUSPENDED 4 |
MAXNETEXPORT void AssignJobEx | ( | MaxNetManager * | mgr, |
MaxNetworkInterface * | maxIface, | ||
Job * | job, | ||
MCHAR * | archive, | ||
HSERVER * | servers, | ||
CJobText & | jobtext, | ||
DWORD | blocksize = 0 |
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) |
MAXNETEXPORT void AssignJobEx | ( | MaxNetManager * | mgr, |
MaxNetworkInterface2 * | maxIface, | ||
Job * | job, | ||
MCHAR * | archive, | ||
HSERVER * | servers, | ||
CJobText & | jobtext, | ||
DWORD | blocksize = 0 |
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) |
MAXNETEXPORT void AssignJobToServersGroup | ( | MaxNetManager * | mgr, |
MaxNetworkInterface2 * | maxIface, | ||
Job * | job, | ||
MCHAR * | archive, | ||
const MCHAR * | serversGroupName, | ||
CJobText & | jobtext | ||
) |