3ds Max C++ API Reference
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#include "baseinterface.h"
#include "geom/point3.h"
#include "geom/matrix3.h"
#include "CoreExport.h"
Classes | |
class | IOsnapManager |
class | IOsnapManager7 |
Macros | |
#define | SHOW_PREVIEW (1<<0) |
#define | HIGHLIGHT_GEOM (1<<1) |
#define | HIGHLIGHT_POINT (1<<2) |
#define | SHOW_CURSOR (1<<3) |
#define | XYZ_CONSTRAINT (1<<5) |
#define | SNAP_FROZEN (1<<15) |
#define | DISPLAY_RUBBER_BAND (1<<20) |
#define | BUFFER_HOLDING (1<<6) |
#define | IID_IOsnapManager Interface_ID(0x5ba68f3, 0x490c28a2) |
#define | IID_IOsnapManager7 Interface_ID(0x795e7eae, 0x48e02d13) |
#define SHOW_PREVIEW (1<<0) |
#define HIGHLIGHT_GEOM (1<<1) |
#define HIGHLIGHT_POINT (1<<2) |
#define SHOW_CURSOR (1<<3) |
#define XYZ_CONSTRAINT (1<<5) |
#define SNAP_FROZEN (1<<15) |
#define DISPLAY_RUBBER_BAND (1<<20) |
#define BUFFER_HOLDING (1<<6) |
#define IID_IOsnapManager Interface_ID(0x5ba68f3, 0x490c28a2) |
#define IID_IOsnapManager7 Interface_ID(0x795e7eae, 0x48e02d13) |