16 bits for each of the Red, Green, Blue, and Alpha components.
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#include <maxcolors.h>
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| constexpr | Color64 (uint16_t vr=0, uint16_t vg=0, uint16_t vb=0, uint16_t va=0) |
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| uint16_t | r |
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| uint16_t | g |
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| uint16_t | b |
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| uint16_t | a |
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16 bits for each of the Red, Green, Blue, and Alpha components.
- See also
- Structure Color24, Structure Color48.
◆ Color64()
| constexpr Color64 |
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uint16_t |
vr = 0, |
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uint16_t |
vg = 0, |
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uint16_t |
vb = 0, |
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uint16_t |
va = 0 |
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) |
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inlineconstexpr |
uint16_t b
Definition: maxcolors.h:56
uint16_t a
Definition: maxcolors.h:56
uint16_t r
Definition: maxcolors.h:56
uint16_t g
Definition: maxcolors.h:56