Time Editor Clip Layer contextual menu

To open the Clip Layer contextual menu

Note: Layer clips have two different contextual menus, depending on whether you right-click the Layer attribute or the Clip Layer. See Layer attribute contextual menu
Set Key
Sets a key on the active layer.

Depending on the selection in the viewport and the Channel Box different attributes are keyed.

  • Nothing selected: Keys all attributes in the Layer
  • Objects selected: Keys all of the selected objects attributes
  • Channel Box attributes select: Keys only the active layer Attributes that match the selection in the Channel Box
Rename...
Opens a window where you can enter a different name for the selected Clip Layer.
Set as Keyable Layer
Lets you make the selected Clip Layer able to accept keying.
Select all Nodes
Lets you select the associated Roster nodes in the Node Editor, which lets you drive clip layer attribute inputs using a custom Dependency Graph (DG) network.
To do this, select this option, open the Node Editor, click the input and output connections button and press F to locate the Roster node.
Note: Be careful not to accidentally click in empty areas of the Node editor or Time Editor before pressing the input and output connections button or the node is deselected.

If you select this option while right-clicking on a clip layer

  • All the attributes of the associated clip layer roster node are selected. This chooses every attribute associated node with the Clip Layer.

If you select this option while right-clicking on a clip layer attribute in the Time Editor Roster

  • The associated Roster node for this attribute is selected. This chooses only the selected attribute node.
Edit
Create Override
Adds an Override Layer of the selected object(s) to the Time Editor. See Add Clip Layers to the Time Editor.
Create Additive
Adds an Additive Layer of the selected object(s) to the Time Editor. See Add Clip Layers to the Time Editor
Delete Layer
Deletes the selected clip layer(s) and all associated animation curves. See Delete or empty Clip Layers.
Flatten Layers
Merges all Clip Layers of the selected clip into a single layer. See Key on Layer clips.
Note: You must have more than one clip layer to flatten layers.
Selection
Add Selection
Adds attributes of the selected object(s) to the selected clip layer(s).
Remove Selection
Removes all attributes of the selected object(s) from the selected clip layer(s). This helps you clean up clip layers that are cluttered with attributes you are not keying.
Mode
Sets the main clip layer mode. (See Animation layer modes for more information.) Choose from the following options:
Additive
Sets the layer to Additive mode.
Additive Override
Sets the clip layer to Additive Override mode.
Override
Sets the result layer to Override mode.
Override Passthrough
Sets the clip layer to Override-Passthrough mode.
Mute/Solo
You can set a clip layer so that its effects are visible or hidden when the clip is played back.
Mute/Unmute Layer
Lets you temporarily disable/activate a clip layer to prevent it from playing back when the clip is played back.
Solo Layer/Undo Layer Soloing
Lets you isolate a clip layer so you can play back its effects.