The mesh is now bound to the Description. Use the Add Guide tool to place the guides on the mesh surface.
Place at least one guide in the areas you want splines to appear. You do not need to cover the mesh with guides to generate splines on the entire mesh. For this workflow example, 10 to 15 guides are placed on half of the scalp.
The guides are mirrored to the opposite side using Mirror Selected Guides later in the workflow.
You may notice that some guides need to be rotated so they better follow the contour of the character's head.