Lets you toggle the display of each component of the selected character. Enable or disable the display of the following items:
Opens the Import Template window and loads one of the HIK skeleton templates that come with Maya, or a template you exported earlier. See HumanIK Character Controls Templates.
Opens the Export Template window, letting you save an HIK skeleton template file. This saves the skeletal structure information and the joint translation information of the current skeleton as a text file. You can then reload that information to apply to other skeletons using the Import Template option. See Import or export a HumanIK skeleton template.
Resets any adjusted retargeting properties in the HIKPropertyState node to default values.
Lets you select what style of Control rig effectors to work with.
When on, the IK and FK effectors of the Control rig always appear synchronized, even if they interpolate differently between keyframes. Disable this option if you want to view separate interpolation paths for the IK and FK solutions.
When using Full Body or Body Part modes, this feature gives you synchronization for manipulating and keying of the Control rig. Note that this feature does not apply to Selection mode.
The three Character Controls templates that are installed with Maya