To open the
Sew UV Tool, select it in the
Cut & Sew section of the
UV Toolkit or select
Tools > Sew from the
UV Editor menus. For more information on sewing edges, see
Separate and attach UVs
Sew UV Tool lets you weld UVs by dragging along edges. Press Ctrl to temporarily activate the
Cut UV Tool. Maya will respect UVs current pinning status during sewing (i.e. pinned UVs will only be sewn if they can do so without moving, while unpinned UVs will move together to be sewn).
The following options appear in the
Tool Settings window when you select
Tools > Sew >
- Specifies the radius of the tool. Any split edges that are within the radius when you drag your cursor across a shell are merged together.
- Helps to produce a smoother stroke by filtering mouse movement. When on, a vector displays on the tool cursor and edges are not joined together until you drag a distance equal to the length of the vector. The length of the vector is set by the
- Sets the length of the
Steady Stroke vector on the tool cursor.
Display All Shell Borders
- When on, highlights shell borders. Sets of connected edges are displayed in different colors, making it easy to identify edges that are shared.
Display All Shell Borders is off by default.