Most of the items in this menu are also available from the toolbar.
Toggles the display of the UV Toolkit.
Manipulates the layout of UVs as a group by letting you create a lattice around the UVs for deformation purposes. For more information, see Lattice Tool.
Lets you select and reposition a UV shell in the 2D view of the UV Editor by selecting a single UV on the shell. You can automatically prevent the repositioned UV shell from overlapping other UV shells. For more information, see Move UV Shell Tool.
Lets you interactively unfold or relax UVs. Select a group of UVs, and then drag the Unfold or Relax controls to the right. For more information, see Smooth UV Tool.
Moves the position of selected UVs and their neighboring UVs to a diminishing extent that is user defined. For more information, see Smudge UV Tool.
Lets you reposition UVs in the UV Editor without using a manipulator. For more information, see Tweak UV Tool.
Spaces UVs out evenly. For more information, see Unfold UV and Optimize UV Tools.
Spreads UVs out around a seam. Particularly useful for symmetrical organic objects. For more information, see Unfold UV and Optimize UV Tools.
Separates UVs along edges. For more information, see Cut UV Tool.
Selects and moves UVs within a brush-based region in the direction that you drag. For more information, see Grab UV Tool.
Locks UVs so they cannot be moved by other brush-based operations. For more information, see Pin UV Tool.
Pulls vertices in towards the center of the tool cursor. For more information, see Pinch UV Tool.
Welds UVs along edges. For more information, see Sew UV Tool.
Moves UVs in a direction that is tangent to their original position on the surface in the direction you drag. For more information, see Smear UV Tool.
For more information, see Symmetrize UV Tool.